I’ve reached a moment in Royal Affairs about a character having a panic attack that I’m going to make a note of in the content notes. The scene could, I think, do with being gated based on player preference. It isn’t plot-load-bearing and is more of a relationship, characterful moment, but I don’t want players to feel forced to interact with a mental health related situation that might make them feel personally uncomfortable.
I’m currently deciding whether to have a setting in my stats page to toggle content-gated scenes on and off, or to have an option in the text where you can skip the scene that says something like “I want to hang out with this person, but I’m not in a position to support them with this”.
I’d like to know - Do any ChoiceScript games stand out to you in particular as examples of good practice with their content notes or gated content? Do you prefer to set a blanket setting, or set it as you go?
(If you don’t think content notes or gating content is worthwhile, you don’t need to post that! I’m working on the premise that they are useful.)