how?
You probably need to get your intense score up. E.g. make sure youāre very competitive.
Yup, exactly that. To be precise:
*selectable_if ((intense > 55) or (player_rank = "No. 7")) #Hell yeah it matters.
If MC didnāt make the team yet they get a freebie, otherwise they need to have demonstrated some actual desire to excel.
Iām rly enjoying the game but Iām more of a story mode person, would u consider having difficulty level settings so we can focus more on the story?
Thatās what beast mode is
Before each match you have option to enable/disable whatās effectively āstory modeā which guarantees MC will pass all match checks, no matter their actual stats. The phrase for this mode is unleashthekraken
i wonder is it possible be just lazy about our tennis carrer and losing on purpose would it affect us?
In the beginning if you lose to Emerson, youāll have to play with Max and no matter what, youāll always end up beating Max which leaves the MC at number 6 position in the team and therefore youāll also get selected to play the doubles and stuff.
This is not exactly true. While match with Max has fairly low skill checks (24-26) you can in fact lose it and wind up ranked 7th and in reserve.
*if (won_max)
//...
*else
*set Rayyan_rank "No. 1"
*set Tobin_rank "No. 2"
*set Deepal_rank "No. 3"
*set Jacks_rank "No. 4"
*set Emerson_rank "No. 5"
*set Max_rank "No. 6"
*set Player_rank "No. 7"
*set Akimi_rank "No. 8"
*set Lee_rank "No. 9"
*set Blake_rank "No. 10"
From what you've surmised: Tobin beat Deepal, Jacks beat Emerson, Max beat you, and Akimi beat Lee. This means that since you'd lost to the other freshman, Max is the only freshman who'd made it into the top 6.
oh nice thats looks like a fun playtrough gonna try it out thanks for the answers
Does anyone know what stat you need to be nice and talk to ESU player first time after beating him haha
iirc you need to have been polite at the start of the match
Thank you
Oh thank you so much. I always thought that Max beating us is impossible since Iāve tried to lose a lot of times but to no avail.
honestly, this is probably the IF that Iāve played the MOST here⦠I think Iāve gone through it like⦠3 times?
shockingly, my favorite part is by far the tennis section. My first attempt, I was like āIām gonna put everything in tactics!ā And proceeded to lose every match because of low endurance. So when I tried again for the new update, I FOCUSED on endurance, while training strength and agility, and won every match!
It genuinely made me feel like I did something, despite literally playing an interactive fiction- all that to say, itās pretty immersive!
:DDD
Iām someone who isnāt at all into sports and have been pleasantly surprised by how much Iām enjoying this game. The characters are well written, the team dynamics are fun, just all around a good time. The whole time Iāve been playing Iāve had that song from Top Gun āplaying with the boysā playing in my head lol.
A good friend of mine has talked before about the homoerotic appeal of sports anime and Iāve always been like ābut what if you donāt like sports.ā I get it now.
Excited to try romancing other characters (especially Tobin; my first MC went for Rayyan), and to experiment with other play styles. Tempted to go back and keep tweaking my first MCās play style as well; sheās a D&D character by birth and negotiating the relationship between her approach to high fantasy combat and her approach to tennis is an art and a science to me.
To lose matches on purpose I need to play to my mcās bad agility stat and his moderate endurance, however even so losing to Max is basically a toss-up but I have managed it.
Iām really liking the new content and how itās shaping up!
But I do have some criticism. later in the story the MC doesnāt have much flavor text for their personality anymore! Earlier in the game youāre able to play a moody or stoic MC, and youāre able to avoid hanging with the hall mates by skipping group lunches or parties(other than freshman orientation). But in the newer content (mostly the fall festival, but the Halloween party also suffers from this to some extent) there isnāt much flavor text for a stoic/shy/unfriendly MC and your MC is defaulted to friendly/playful. It kinda took me out of the story sometimes when my stoic hardass MC was giggling and cackling with the hall mates, who theyād been mostly neglecting before the outings.
Plus, it would be nice to have an option to stay and rest at home instead of going to the fall activities at all, especially since around this part of the story is when the MC is struggling to keep their condition up. BUT- the condition thing may be part of the story? Idk if the MC is supposed to be tired by this point, but I think if so it should be explained better why they are tired and why they ARENāT spending the weekends resting when weād been able to do that the prior weeks in the story. The weekends are just skipped and the condition doesnāt raise at all.
Other than these things, Iām still really liking this IF! Itās in my top 5 for sure and Iāve been following it for years
Mind you, while participating in the fall festival, checking out food stalls will give you a good chunk of condition back (rough equivalent of a rest) On the other hand checking out the maze is a bit tiring, but grants you Endurance point. So you can pick between these as it suits your MC.