College Tennis: Origin Story (WIP) - Updated 11 Apr '25 [898k words]

Ooh, will the update feature a potential, sun, sea and Sam visit to sunny California or is that still a ways further off? :heart_eyes:

Also a bug:

Bug

I got this segment in spite of never having kissed Sam before leaving, because I really wanted my mc to only realize his attraction once he was away from Sam, so I just chose all the silly best friend things during the prologue.

Despite the fact that it’s part of a ridiculous truth-or-dare game, and you’ll probably explain it as best you can later on, you still feel a small shiver of excitement at having said as much to Sam. It’s… liberating, in a way, and new, like venturing off into exciting, uncharted territory.

Abruptly, the memory of Sam’s smile, bright and keen and sweet, his infectious twinkly-eyed enthusiasm when he discovers something new, the inside jokes and the look he reserves only for you, the remembered softness of Sam’s lips on yours — comes rushing back with the force of a train, knocking the air from your lungs.

You entertain the notion of what it would feel like to kiss Sam again — and whether he ever thinks about those kisses… A beat passes, before you shake the thoughts from your brain, lips tingling slightly.

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Thanks for reporting the bug! I’ve fixed it and it will be up in the next update :slight_smile: loved hearing your headcanon on your MC realizing their feelings only in college… absence does make the heart grow fonder!

As for a california sojourn, that’ll be some ways away I’m afraid, but you will get to meet Sam sooner at the ITA all-american championships, possibly in the next next update. :wink:

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Absolutely can’t wait to meet Sam because right now he’s my only one RO. Well maybe I’ll try another RO when the full game release :smiley:

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"Rayyan nods, turning. ā€œThere’s a sauna,ā€ She says, just before leaving. ā€œIt feels like a bunker.ā€

she pulls the door shut behind her. You’re left alone once more. Actually, a sauna doesn’t seem like a bad idea right now."

Can’t seem to progress after this, it just keeps loading.

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Playing as a cheating MC feels like being an anime protag :grin:
You can go around doing physics defying feats with ease, read people mind with their body language and become the Terminator in a laser tag tournament
This game combined the elements of daily life with tennis perfectly, it has enough tension and seriousness for a sport genre game but not without an appropriate amount of humor doing silly things with your friends
I’m deeply impressed, might be my new favorite WIP

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Cheating MC? Was that an update I didn’t notice?

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If you mean by cheating, flirting with everybody

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I was referring to what mana said about a cheating MC, I assume he means the stats were maximized.

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I think they meant cheating the game to have all the good stats

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Hahah so glad to hear this! Your comment could definitely be a blurb for CT:OS; ā€œa sports coming-of-age story where you can do silly things with your friends while being very serious about tennisā€.

@Brainb I also assume that @Manaxaggd is referring to maxing out stats, because you certainly can’t cheat on an RO in the game yet :sweat_smile:

Sorry, I missed this earlier—hmm, I looked into the code and can’t seem to find the problem but it’s very close to the end of the previous update and I’ll be updating the scenes in the next release so I’ll re-test the scene and hope the bug doesn’t persist. If it does in the next release, do let me know :slight_smile: Thanks a lot for alerting me to this!

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I’m so frustrated right now, I can’t even describe just how much. Earlier, in the previous update, I managed to beat Jack twice (not easily, but I managed) as an aggressive baseliner, and now it seems no matter what I try I simply cannot do it. The saves I made after the match from the previous update have gone poof too, so I’m stuck loading before the match and losing to him again and again.

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Yeah, Jacks Dillis is a tough matchup with very few weaknesses.
From my interpetation of the code, it seems having atleast two attributes be around 26 is good way to get points and bear in mind some statchecks do dicerolls(luck is a hard skill master) if you don’t meet the required stat for the option you choose, this may be why you’re not succeding this time around. (some builds also have a harder time in the start of the match).

Post a screenshot of your stats and i can try to see if i can help you out a bit.

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I didn’t find the match too bad, but then again, I tried to maximize efficiency with my stat, and I won in straight sets with agility, endurance, finesse, and tactics all in the 30s

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@Erized aww, sorry to hear that! Adding to what @Morningstar said - if you give me a sense of your stats /which skills you chose to maximise and how high they are, I can try to give you a walkthrough :slight_smile: At this stage, 24-26 is generally considered ā€œaverageā€, 27-30 is considered ā€œgoodā€, and most options require you to at least be average/good for the skills tested!

That said, I did go in to edit and make sure the Jacks challenge game is differentiated from the Emerson and Max games (i.e. should feel harder, with Jacks using a more tactical, clinical playing style compared to Emerson’s more cocky/brazen style and Max’s more timid/less sharp style*). It’s meant to make the arc of the MC more satisfying when the MC slowly improves over the season! (It would be no fun if MC won every match in the game!)

Lastly, I finally got round to coding a (1) beast mode, where each option you choose will be successful, and (2) a way of inputting a password so you can skip the match (once you play the match at least once). This will be out in the next update, for the challenge matches against Jacks, Emerson, Max and all future matches.

*edited for clarity

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Thanks for the help - it’s weird that I can’t seem to win at all this time around when I managed okay in the past (with this same character and build).
Here is a screenshot of my stats. Like I said, I lost my saves from after the match, so this is from one that’s right near the start of the match with Jacks, after having won the first two games.
So far as I’m aware the only stat that’s been depleted at this stage of the match is ā€˜condition’, which is down 2, and unfortunately it’s the earliest save I have before the match that’s not waaay back. Hopefully the match can still be salvaged with the stats on this save.

st

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So i tested out your build and i don’t think it can win against Jacks in the current version of the game.
I might be wrong of course, but i tried it out ten times and even when the dicerolls were in my favor the best i could do was lose first set 5-7 and lose the second set 4-6.

The problem with this build is you have way,way too much points invested in strength, 45 is way too much in a single stat at this stage in the game(don’t rip me apart, please) and you would be better off by investing more in some other stats.

This is still a viable build though, if you sacrifice a bit of your strength and invest enough in your agility to be atleast 27 at Jacks challenge match, you can win in two sets.

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Yup, @Morningstar is right (P.S. I’m so thrilled that you took the time to look through this as well! Appreciate it so much!)—@Erized, you’d be better off sacrificing strength for another skill. Since you’re an aggressive baseliner, agility makes sense, though tactics could be unique/interesting.

To win the Jacks game specifically, you could spend a lot of points upgrading your serve skill—that would make you quite an interesting aggressive baseliner, in the vein of Rayyan: good baseline shots, with a strong serve.

Here’s a detailed walkthrough of the choices.

Detailed walkthrough

1. Serve flat and hard (you need 27 strength, 27 serve to succeed).
2. On your second serve, serve flat and hard again. (you need a total of 51 for strength + serve to succeed).
((because you failed both checks, you’ll lose the first game automatically for now, but I’ve gone in to upgrade that particular portion into less a test of luck and more a test of skill—with a bit of luck on the side. This will be reflected in the next update.)
3. Pound it back hard. (you need 28 strength)
4. Make Jacks run a bit. (you need 26 endurance)
5. Send back an unwavering stream of shots. (you need 26 strength, 26 endurance)
6. No ball’s too high for me. Leap. (you need 26 serve, 26 strength)
7. Just slam it back. (you need 80 condition, 25 strength).
8. Stick with topspin baseline shots. (you need 32 strength)

Note: The bolded options are those that you should pick, but you don’t have the requisite skill levels yet. The above may not be fully accurate, because I just did a quick scan-through of the code and didn’t double-check with a play through, but do let me know if you still can’t win :slight_smile:

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That is true, but I want my mc to lose to Tobin. :wink: Or maybe Sam but only because Sam has several advantages the others lack particularly now that he can make my mc all flustered in addition to knowing both my mc and the way he plays tennis like the back of his hand :heart_eyes:

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Thanks for taking the time to check it out and for the suggestions on the build (and to @burninglights) - It’s much appreciated! Honestly I had no idea how to go about this build in the first place, just going off the guide that said to put most points in strength and endurance (and having no idea how much was ā€˜most’ in terms of ratio), and then getting carried away with some of the events that boosted strength too. lol. Also, I’m assuming some of the coding for the match was changed from the last build, cos I could actually win back then. Oh well!
But I guess I’ll probably start again and try to make the build a little less bias toward strength. lol.
Thanks again!

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Wait, yet??? :eyes: :eyes: :eyes:

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