I’m actually just looking for an affirmation that this might work. So, I’m winging it here (which is a terrible idea, I know) but I just wanted to get something planned out atm.
I’m thinking of doing a less linear based section of my story and need to know if you’d think this idea would work. At a point in my story I wanted to have the player/reader have to go through a few arcs before proceeding to the final sections. Plot put aside, I’ve figured that out a general idea for the coding.
I’ve decided to have a hub scene, one where the player returns to after each arc. From there you finish an arc of the story, then return back to the hub. That’d be used with a combination of [*choice] and [*goto_scene] tags. Then after finishing an arc, a variable, likely boolean, will be [*set arc1 true] and then once all arcs are finished, I open the final path with something that looks likes [*if (arc1=true) and (arc2=true) and (arc3=true)]. What do you think?
Here’s a skeleton of the code.
*set arc1 false
*set arc2 false
*set arc3 false
``#arc2 ```*goto_scene arc2 ``#arc3 ```*goto_scene arc3 ``*selectable_if (arc1fin=true) and (arc2fin=true) and (arc3fin=true) ```\*goto_scene finalarc (arc?_scene) blah,plot,blah set arc? true \*goto_scene hub So ideas? Too confusing? Simpler ways to go about it? Questions?