Citadel WiP (Updated: 6/29/2024 PUBLIC DEMO) - A Medical Drama with Romance

Hi! So I just got around to playing this, and I have a few suggestions that I’m not sure if you’re aware of. However, I really did enjoy the game, and I’m really excited to see where it goes from here.

Coding-Wise
  • Let me preface this by saying if anything coding-wise sounds too complex, please DM me, I’d be happy to help.
  • You don’t need a new demo for every new update. Just reload the files onto the same place in the old demo, and they’ll show up.
  • Split your chapters up into different scene files. It’s going to get very difficult for you to write your entire story in just your startup file.
  • Instead of setting your patients to +1 in the beginning, you can just create a text variable named beginningPatient or something, and then set the patient’s name to whichever name it is. If you really like numbers, you can even make it a numerical variable that changes based on the patient; 1 for colton, ect. ect. It helps clean up the code.
  • I’d put the glossary, relationships, and personal stats all on different screens in the stats screen.
Content
  • I LOVE the inclusion of a mental health stat. It’s perfect for a doctor game.
  • [I ]Oh[/ I], okay. → is a typo, you probably need to have the I’s be lowercase, although I’m not quite sure if that’s the issue.
  • It’s weird having only one of the conversation questions be hide_reuse and the rest be disable_reuse. Also, maybe having a different line other than the fidget cube one for the conversation, because if my roommate repeats that they want a fidget cube several times, I might just check them into the hospital myself.
  • Also, the comforting Eli thing happens after I finished the conversation I can’t see what’s wrong in the code, but I’m sure something is.
  • Also in the Alex conversation, he introduces himself every time, something that’s really weird. Just have the *goto command without a page_break and put the label right before the *choice option
  • I appreciate that the stats influence the outcome of the conversation, makes me feel like the choices have meaning.
  • All in all, I’m really enjoying the game. It’s well written and well paced and reminds me a touch of open heart. Also, I’m a huge sucker for the roommate romances and Eli already has my heart. Quick tip for your Tumblr asks, letting people ask on Anon might prompt more involvement since most people I get asks from go on anon before sending them.
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