I am currently well underway in writing my first IF story and close to finishing chapter 1.
You will be playing a character in search of Dr Livingstone in 1870’s East Africa. The game will be very loosely based on Stanley’s journey and set in this time in history but I have given myself some leeway in some areas to give me freedom to write the story.
I am currently struggling a bit with choices for the prologue. I want to tell the reader a bit about the story of Dr Livingstone here, and so write the prologue from Livingstone’s perspective rather than the MC as in the rest of the story. Because of this I find it difficult to give the player any choices, but this means a lot of only text, which I don’t like. Alternatively, if I use a made-up character I could have more freedom but I would prefer to give the player a taste of a true story (Dr Livingstone’s journals are very elaborate) to make the whole thing feel more real.
Any ideas for choices where you are not directly influencing the story but still feel like you are not just reading pages of text?
Another idea I have is to keep it very short and put a bit of Livingstone’s story in between every chapter showing what’s happening with him at the same time.
This is not going to be a fun trip through Africa - I want to make it as accurate a portrait of these times as possible, including the negative parts. It will be about the hardships of an expedition and I hope I can pull it off having been there myself and written a thesis on the topic.
Thanks for any ideas, I hope to bring you all along on the adventure soon!