Either with completely fictional races or real ones, and with a similar amount of effects as the noble/helot choice had in Choice of Rebels (some people trusted you more or less, different dialogue).
I know that it’s an incredibly sensitive topic and should be treated with appropriate levels of respect, but do you believe that in some settings it could or should be done?
The alternatives being not mentioning race at all (even if it’s a large theme in the setting) or choosing a race.
I’ve seen it a lot in non COG writing, so I’ve been wondering about whether or not it would pop up here eventually.
Clearly it depends whether one is thinking in terms of ethnicity or in the case of a fantasy or sci-fi game, a different species. The latter makes a distinction more important since if I’m a Elf or Lizard Man or Android or Sentient Floating Cloud, clearly things are going to be different.
Ethnicity would depend on the type of experience one is looking for. Choice of the Vampire I thought was pretty tactful in how it approached race and gender with different sequences for each in a few cases. I would say if race is only going to determine if someone is outright judgmental to you, I would prefer not to see that.
I haven’t played Choice of Vampire in a while so I’ll get another look at it for some perspective.
In terms of outright judgment do you mean racism specifically, or would just a bias (“our countries are at war, therefore I’m visibly and verbally uncomfortable with bringing up my politics”) also be a negative?
Do, as I mentioned it seems to do a good job with dealing with the racial and gender-based inequality of the era in a way which is both historically believable whilst also not insulting or judgmental, least as far as I can see.
I was referring more to base racism or sexism, but I guess it all depends how one approaches it. If you mean a situation of war where two countries are ideologically opposed to each other, that makes more sense if you’re interacting with a character from that other country.