Choice of Rebels: Uprising — Lead the revolt against a bloodthirsty empire!

With my MC it’s not that he believes Yebben is a threat(he’s far too arrogant for that), it’s that he doesn’t want Helots learning Theurgy or even literacy, and he will prefer to draw his acolytes from the ranks of the nobility.

Duly noted :blush:. I had been willing to partially attribute the continuation of certain notions to those thinkers possibly being slightly less than open-minded to counter-examples.

Yay! I got my experimental result (or as some would say a divine response from THE Oracle)! So now I amend my hypothesis accordingly… and note that the result blew my hypothesis out of the water … :thinking:

So Telos-vision may be influenced by what its users expect, but if that is the case then it would be much harder to test. If even experienced Telos-vision users only understand a small fraction of what is shown by Telos-vision, then the following issues come to mind. As @cascat07 mentioned:

If different Telos-vision users perceive Telos-vision differently, is this because what is shown actually is different for different people, or is it because different people understand different fractions of what is shown? And how would you even determine which is the case?

I would bet on someone or something VERY old for the last one. Or perhaps old is the wrong adjective for something if it does not age at all or exists outside of time. It seems like the original Stormwright could only be a few hundred years old if that person is still alive. How old (if this term is even applicable) is Archlich Ghaesh?

@Havenstone Are there any creatures whose main sense is Telos-vision? Sort of like vornskrs in Star Wars? I imagine such creatures would be useful “guard-dogs/guard-creatures” for giving warning of hostile Theurges.

One of my MC’s goals is “letting the genie out of the bottle” then breaking the bottle into so many pieces that “all the king’s horses and all the king’s men” can never put it back together again. Partially, this is to reduce the incentive the Hegemony would have to simply assassinate my MC. While this may make the Hegemony desire vengeance more, there would also be less potential benefit for the Hegemony if it is obvious that assassinating my MC will only result in another wisard taking my MC’s place.

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Older than Hera, but Sarcifer is at least as old as the Hegemony.

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Capture Aekos? No no no, I think it needs to be knocked back down to Earth, for all to see.

It is a “flying mountain”. I don’t think bringing it down will be as problematic as slowing its descent.

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Only the Floating Palace is levitating, and you can see it, that’s part of the point.

None of the Shayardene cities suit my MC’s purposes as a capital, Corlune is too out-of-the-way, Aveche is Erretsin and thus would provoke accusations of bias, Grand Shayard as a capital would imply that my MC is nationalist, something which he is not, so Aekos is the best choice for a capital.

Well simply ask Yebben how he perceives it then, if he doesn’t perceive cones of light from either his eyes or those of others you’d have your answer. Then for good measure try to ask some Abhuman magic-using furries and compare their perceptions to your own and the other human mages you know.
Something is bound to come out of that process.

At the very real risk, your mc might have a much harder time staying on top of things. My mc would probably do universal magical education only once the rebellion was over and the new state reasonably well consolidated. But he has no principled objections to the idea either. Just (temporary) political ones.

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My MC definitely intends to have many private conversations with Yebben :heart_eyes:.

Anyways, I interpreted the experimental result as meaning any Theurge would “see” that. That does not mean it is actually happening, but if it is not, then I do not know how to test it. @Havenstone Does Telos-vision have the equivalent of optical illusions?

Something yes. The tricky part is in interpreting the result properly and I am at a loss for the current result but like some others, I too am always up for

Definitely. My MC considers that a worthwhile trade-off. Thanks to Fedrel, my MC is also somewhat resigned to assassination attempts for the rest of the MC’s life. Whether those attempts come from the Hegemony or those who learn wisardry because of my MC is rather irrelevant in my MC’s view.

As I mentioned before, my MC would try to maintain control of the supply of aetherial blood or anything that replaces it. But my MC would try to spread basic knowledge of wisardry as much as possible. My MC would want as much of the citizenry as possible immediately capable of using aetherial blood if called into service on short notice.

If you wouldn’t mind, if you happen to remember where you read that, would you please link that? I am always up for reading more about Sarcifer. Thank you :grin:.

Does anyone know what year it is in the Hegemonic calendar? I’m writing a Rebels fan-fic and would like to have a date.

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The timeline I recall is as of September 2014, @Havenstone posted:

here’s my current timeline for the Karagond Empire – a slight revision of the game text to date. The Karagonds discovered Theurgy nearly four centuries ago, spurring a decade-long unification of the Karagond city-states under the Hegemony of Hera the Thaumatarch. They then embarked upon a war of conquest that took up most of the century – conquering Erezza by 363 years before present (BP), Shayard by 351 BP, the Nyr 335 BP, and the Wiends 305 BP (the same year Karagon first invaded Halassur). 291 years BP the Xaos-lands came into existence, and 290 BP Thaumatarch Hera was assassinated, causing her successor to turn inward and create the great Wards.

It seems I am back to being unable to quote locked threads :cry:.

@Havenstone Which raises the question for this timeline… is the “Present” referring to the moment of the Fourth Harrowing? If not then what is event that marks 0 BP? I doubt the Hegemony measures years as Before Present (BP), so how does the Hegemony start its calendar?

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Cheer up we can probably start the calendar count all over again if we do found a major successor state after the rebellion in the last game. :wink:

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Of course, trying to retrench to Shayard will have its own challenges, no? I think Horion mentioned something of the sort (not to mention the part where, if you “retrench” to the Hegemony’s breadbasket, you’d best be able to defend it from the starving hordes of everywhere else).

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Great question. I stumbled across @cascat07 asking the exact same thing two and a half years ago. :slight_smile:

Nope. Only humans/Abhumans can sense telos.

This is not in fact the case. Unlike Ghaesh, who is a figure of pure legend, Sarcifer was chosen/trained as an Ennearch under the current Thaumatarch. He’s old, but not that old.

Good call. :slight_smile: That scene may not appear until Game 3, though.

I haven’t yet firmed up the actual Hegemonic calendar – what year it started counting the Hera Era from, and what they actually call it. Let me chew on that and get back to you.

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If we raid the De Merre, and we spare them, and we are an aristo ourselves, do we gain or lose aristo rep?

Also, @Havenstone “Worse than the seasickness I had after that one visit to Scarthe Isle.” Are Shayardene nobles allowed outside the coastal Wards, or was Horion’s visit a special case?

Can’t answer the de Merre question, as I’m away from my computer with all the Game 1 files on it…but maybe someone else can help.

The Sea Wards all around the Hegemony are actually crossed with some frequency, especially as you get further from the major land borders (i.e. the ones that tend to have horrors or mortal enemies waiting just on the far side). Fisherfolk cross Wards all the time, as they tend to live as close to the sea as possible and haul their catch in to markets on the far side. They need to trade by sea for knives, hooks, needles, and anything else weaponlike, but the majority of their daily needs can be bought in an inland market town and will cross a Ward just fine.

The Hegemonic Navy operates entirely outside the Wards, seeking to control sea trade, to keep corsairs at bay, and to protect the aforementioned fisherfolk. (Plus, periodically, to roust out nests of spies, smugglers, and pirates from amongst them–which you may get to participate in later this Game, on the coast near Grand Shayard.) The Navy’s major southern base is on Scarthe Isle, and plenty of Shayardene nobles (and even more plebeian navvies) will have been there as part of their naval service. Horion was a high-ranking visitor but hardly a unique one.

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Are all of the Wiends who come to join you with Korszata and Biel former Phalangites? @Havenstone in G2 will we have any direct interaction with:

a. Archon Phrygia?

b. Hector and Calea?

c. Kalt or Simon, if they didn’t join the rebellion in Game 1?

d. Wolfbait the helot and Ecclesiast Olynna, if they survived?

e. Ganelon(if he’s still alive), Calyse, Ismene de Galis,
and Mikal de Rose?

Yes, nobles high enough up the food-chain like the deLelles are allowed to do anything, that’s what a caste system is all about. :unamused:

Yes.

A. Yes

B. Yes

C. No: indirect [Edit: this plan has changed]

D. Yes

E. No, no, definitely, and I guess possibly

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If the Architelone, Deputy Alastor Captain, or Cloris de Maran take the fall for the tax raid, does Bleys survive? If so, will we see him in later games even if we don’t recruit him in the first game?

@Havenstone Do Alastors have any ranks that aren’t “grunt”, “captain” or “Strategos”(for example would Rimmersford have an Alastor commander who reports to Nomiki, but is in charge of the Rim’s Alastors)?

As well as that, it was mentioned that Karagon refers to Phalangite brigades as tourmas do they have any other words for forces?