Children of Iseir Book One: Born under a Blood Moon (WIP) [Update 5/27/24 102K words]

Children of Iseir Book One: Born under a Blood Moon

Epic Fantasy

In the remote village of Brimir's Step, nestled in the mountains of Iseir, a hero is born.

You guide this character—male, female, or non-binary—through a richly woven tale of love, loss, betrayal, and the unyielding fight for freedom. Under the oppressive rule of the Altim Empire, your character grows, navigating complex relationships, facing challenges, and uncovering your inner strength.

Forge deep connections with over ten romanceable characters, developing straight, gay, bisexual, or asexual relationships. Build friendships, or even create bitter enemies, as you influence those around you. Shape your avatar’s personality, strengths, and weaknesses through the choices you make and the paths you take.

Engage in brutal sports, enter horse races, and explore the secrets of Brimir’s Step and its rugged surroundings. Survive attacks from unique creatures, fight in epic battles, and solve intricate mysteries. Experience multiple interwoven storylines, each decision leaving a lasting impact on the world and its people.

Discover and develop mysterious powers, training your abilities to overcome many obstacles. Rise from an unknown child in a remote village to a key member of the rebellion against the Altim invaders. Command forces, build bases, recruit allies, and participate in covert missions, ultimately taking the fight to the enemy’s homeland.

This is not just a game—it’s a deep, immersive experience. Explore a world where every choice matters, every relationship shapes your journey, and every action influences the course of a rebellion. Your story awaits in the land of Iseir.


Thank you for your support, and I can’t wait to embark on this adventure with you all.

Kind regards,


Hi!! Welcome back!! Is the demo just the part with the Solfred character? and Is it supposed to end with a preview of the stats for her?

Also, idk if it was also just a link to the same thing in the first one but, The second link doesn’t work.


Hi! Thanks so much, glad to be back. I realized I didn’t preface any of what I put out there, so I’ve updated the post with a state of the game. Right now Solfrid is the only playable character. She’s one of three characters in which the prologue is presented. I threw the stats and variables onto the final scene I have as a way of tracking how people are playing through the narrative. I’m hoping once I get a bit further and they matter more, I can ask people to send me a screenshot of them. Then I can tweak the structure/story a bit for balance, etc.

That second link was left over from the boilerplate, I forgot to delete it. Thanks for the heads up! :stuck_out_tongue_closed_eyes:


The story so far is very good. Could the woman we’re playing be the character’s mother? Eagerly awaiting new updates.


most probably n halvor the dad


Without getting too far into the plot and satisfy your need to come back and find out :rofl: I’ll say both Solfrid and Halvor are involved in the rebellion that the PC joins. Thanks for checking out the story so far and I’m excited to share more of it. Stick around.


This sounds very interesting. I will wait until we get to our actual MC though. Good luck with the writing dear author! :slight_smile:


Yeah, this isn’t for me, I could barely get into the story,at least for now it isn’t. Either way G’Luck to you with the project @Robd5822.


I’m glad you find the premise interesting. Hopefully, when I have the systems and character creation fleshed out you’ll come back and give it a try. I’d love to hear what you think.

I’m sorry to hear that @Empress_Nightmare any particular reason? I’d love some actionable feedback if it’s something I can change or make better.


I very much like Your writing style and will be following Your progress with this game! Good luck!

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Thank you very much @Kouda! That means a lot to me, and after spending the last five hours writing the code for a stats screen :disappointed_relieved: I really needed that little pick-me-up. :grinning:


First off, I’d like to wish you all a Happy New Year! I hope 2024 will be happy, healthy, and fulfilling. Also, I’d like to thank everyone who took the time to check out my WIP, especially those who dropped in to provide their feedback. Even though the demo is relatively short, finding out early that people love or hate something you are doing is invaluable. So, thank you again.

I did have a productive long weekend working on the project. Unfortunately, it didn’t translate into much forward progress in the narrative. But I put together the foundations for the stats screens and implemented some things that will be needed once we get to character creation. I’ll call what I have currently with the stats screen good for now and continue working on the narrative. I’ve decided to revise the prologue, shorten it to get to the good stuff, and create our character sooner.

I would like to update my original post with an ongoing change log to keep those who want to know my progress apprised. I guess I need to be a higher rank (I wonder if that’s what it’s called?) in the forums to do so. In the interim, I’ll just make one gigantic post. :stuck_out_tongue_closed_eyes:

Change Log

0.0.1 (Date 1-1-2024)


  1. Created variables to automatically track and update stats and proficiencies and populate the stat screens with meaningful information.

  2. I created a stat screen, which currently provides updated information about stats and proficiencies, as well as inventory and personal character information.

  3. Created and implemented basic stat screen headers.


  1. Examine proficiencies to weigh the first stat in a grouping. Separating the proficiencies in the groupings. For example, the adjusted proficiency of Hand to Hand and Acrobatics is the same. A possible solution could be to apply a +5 or +10 to the first stat in the equation; for example, Hand to Hand Adjusted would be (Body + 10) + (Grace) + (Hand to Hand) / 3

  2. Populate the encyclopedia with known facts about the game world.

  3. Populate the glossary with gameplay information. Ex. Describe the stats and proficiencies and how things are handled behind the scenes.

  4. Flesh out relationships for the player character and implement the relationship stat screen.

  5. Track character personality and compatibility with other characters. Depending on the choices made, this shapes the character’s personality.

I apologize for the overly long post, and thanks for bearing with me.


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Thank you @coal8 I’ll fix that up shortly. I appreciate the catch!

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I’m intrigued to try this but it’s too soon I’ll be waiting for a few updates to get myself hook into this wip goodluck.

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I plan to check in after MC gets involved. Otherwise id have a problem getting into the others without myself.

I dont mind POV flips like Martial Artist WIP did nor the shifts with Whiskey Four, or Forgotten One.

Sounds interesting to check back into.


Interesting and seems like it has potential but not much to judge yet.

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Thank you all for stopping in to check what I have so far. I’ll admit I probably jumped the gun releasing what I have currently. I think I was a bit like a kid wanting to show off his new Christmas gift. And, I really went back or forth with including the prologue and just jumping into the character creation. That was my original opening and I scrapped it, I hope that wasn’t a mistake. I do hope you’ll drop by again in the future when I have more to show and let me know what you think.


That wasn’t bad. Should consider submitting this when you’re done with it :slight_smile:


Oh no, you’re all good just keep it to your pace and we’ll be checking back & fourth whenever we can i already have this on my list just enjoy yourself while writing brother.