EDIT [2/25/18]: I’ve been working on this consistently for the past two weeks, but I’ve decided to take this in a more serious/more plot-based direction. I still plan to make it fairly short, but I came up with some ideas that I think work better with this being a little more serious. Right now I’m at about 4k words, and I’d like to have the prologuey bit (everything before the feast planning) completely done before I post anything. I’d estimate that would land me at about 8k-10k words. Then I could put a rough first draft out and see what you guys think about where it’s going
Plot Summary: You play the overworked consort to the monarch of Adaerwin. After a short, successful invasion campaign into a neighboring country, your spouse and thousands of your subjects are returning to the castle for a celebratory feast. And you've been set in charge of planning it, with less than a day to prepare for a crowd whose dissatisfaction threatens the stability of your kingdom and the continuation of your reign. Decide the fate of the kingdom of Adaerwen in a single night of intrigue, performance, and debts. Will you keep the castle in one piece, or will it fall to ruin? Will you ensure the glory of your shared rule, or seize power for yourself? And most importantly, will you be able to plan the feast of the century?
You can pick the PC’s gender (man, woman, nonbinary) and the monarch/spouse’s (man or woman)
The PC’s relationship with their spouse is customizable- you can decide how PC felt about the spouse initially, why PC decided to get married, and their current relationship to their spouse (to be decided upon actually meeting them in game)
There will be options to identify the PC as aromantic and/or asexual
You can choose your PC’s origin, which will allow for some different interactions in-game and different starting stats.