Brain Death - An Oracle's End [WIP]

“Welcome back, Oracle.”

Content Warnings

Upcoming updates may include but won’t be limited to:

  • Descriptions of intense violence, gore
  • Substance abuse
  • Ab*sive/Neglectful parenting
  • S**cidal/Homicidal thoughts and tendencies
  • Complete loss of self
  • Brain death

This IF is not for children nor the faint of heart. However, I’ll do my best to integrate warnings preceding potentially triggering material. Proceed at your own discretion.

~In continuing, I hereby acknowledge that any exposure to that which I cannot handle is to the fault of none other than my own.~

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@braindeathaoe on Tumblr

Synopsis

You are an Oracle. A cursed soul doomed to live, perish and repeat your miserable existence in an eternal limbo. Alone, forgotten, disregarded. You’ve witnessed the carnage countless times; explored as many avenues as humanly possible. You have yet to conquer fate.

It’s only going to get worse from here.

Being trapped in this loop for so long has had horrifying consequences on your mind. How many years of memories can the brain truly store?
That question may be answered soon.

Such a shame that nobody will be around to hear it.

Features
  • Create and customize your Oracle, developing their personality through dozens of choices!
  • Explore the city of Paradise, meet new people and utilize your knowledge of past lives.
  • Uncover lost memories, and maybe find a way to influence them?
  • Solve the mystery keeping you trapped in this endless loop, or don’t
  • Succumb to brain death
Dashingdon Demo (OLD)

This demo is rendered obsolete, and not indicative of the final product. It will be replaced when it is ready.
https://dashingdon.com/go/16466

Hello!

I’m updating this post to reflect the current status of Brain Death. I know I said I wouldn’t be updating on here anymore until the demo is complete, but I recently opened a Tumblr blog so I thought it couldn’t hurt to at least make people aware of that.

I really did jump the gun releasing the first build in such a state. I was surprised to see the level of support it received, and I deeply thank each and every one of you who stopped by to lend encouraging words despite the lackluster content.
Your kindness will be remembered for as long as I live.

I’ve been making some good progress lately (3k+ words excluding code), and I’m slowly getting back to writing now that I’ve ruminated and developed the story further. I’m really excited for what is to come!
This should be the last you hear from me on this site until the new demo drops (unless I’ve forgotten something). So until then or otherwise, see ya!

(stay hydrated)

71 Likes

This remind me of another WIP but I can’t quite figure out which.

would you mind sharing specifics on what you think is similar? i wouldn’t want to tread on someone’s else’s work!

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The ‘Oracle on a timer’ aspect, I think I saw a WIP with a concept like that but it was years ago so you’re really not treading on anyone.

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There wasnt much to work with. But so far im kinda feeling it.

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is there a better way to do this?

edit: will probably set the pronouns on a different screen, since gender doesn’t necessarily align with them and i want to be as inclusive as possible.
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I really like the vibe and writing style so far. And “Obsolete as our Minds” is one of the greatest titles I’ve read in a while.

I do have a small nitpick -
“Sluggishly, you pull yourself up to your feet—knocking a few beer bottles away in the process”
For this scene, assuming the beer bottles belong to MC, maybe you should consider either neutralizing them to just “bottles” or replacing them with, idk, painkillers or something (if it’s needed for the hangover atmosphere) - the reason being that there are quite a few people, me included, who get really uncomfortable if MC is shown or implied to consume alcohol. And it’s not like there’s not hundreds of other unhealthy coping habits MC could have instead.
If the beer was drank by someone else, or if it’s important for the story that MC drank it, feel free to ignore everything after the praise at the beginning of this comment and pretend I didn’t say anything else ^^"

4 Likes

Instead of “New Game” you start with a “New Hangover”.

It’s an important detail that MC suffered a night of substance abuse. For your headcanon, it could’ve been a one-time thing, or maybe they’ve been like this for some time. In any case, something terrible happened that caused them to spiral like this.

I’ll keep your feedback in mind while rewriting, however! It couldn’t hurt to have a setting to replace certain words if you’re feeling uncomfortable.

Everything will be explained in future updates! Thank you for your feedback, it’s very constructive.

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“It ends here?”

No!!

I’m interested!

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I would use the writer help thread or seek other authors in here.

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I can’t quite put my finger on it, but something about this showing up in my email inbox brought me back here after so long. I’m hooked for reasons I know not

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Thank you for your kind words! Welcome back~

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Interesting start, can’t wait for more!

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ahhhh, you end after such a delicious tease! If the start is any indication, this is going to be a very good interactive novel. You pulled me in with your descriptive imagery right down to the sound of their night (the bottle being pushed) being at the forefront of their morning. It gives you the impression that the MC is going through something and is seeking a coping mechanism. Again really enjoyed this and cannot wait for more being added to this. And I will give you the suggestion I give all new WIP please add save slots, they make everything more fun when you don’t have to restart every read.

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Thank you for your kindness! I’ll implement saves once I’m satisfied with the level of content. As of right now there isn’t enough to warrant it.

Your feedback is greatly appreciated. Have a lovely day!

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woot for the saves, totally understand the need to wait. Either way the start is good enough to read multiple times. Sorry for gushing but I haven’t been this excited for a WIP in a while.

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I’m working on a personality system that consists of 3 variables.

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Persona: This affects how NPCs will perceive you, and your general disposition towards them. As people, we at times act at odds with our personality, or even hide our true selves for reasons only known to the subject.

Animus: This variable keeps track of your inner self. It affects internal thought processes and your perception of environments, as well as people. Do you suspect a character of ulterior motives? If so, maybe you can try to get more information.

Emotional State: This is a temporary variable that can change dependent on certain choices. What you see in the screenshot is an example of this. Of course, everybody experiences different emotional responses depending on the situation. Some may not even react! This will be taken into account, of course.

This may all sound convoluted, and maybe I could achieve the same results with a simpler system. I’ll try downgrading if it doesn’t work out, but I feel happy with the concept so far.

Let me know what you think!

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That’s interesting and ambitious, hope you can pull it off

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With the next update, content warnings will be shown through New Hangover.
I thought this would be safer to avoid any instances of readers potentially skipping over them.

In the meantime, don’t forget to familiarize yourself with what’s to come! This story will not be for the faint of heart.

Lemme know your thoughts!
oraclegiftitle

5 Likes

I mistakenly thought the adult content category was inclusive to games with darker themes, but as I’m not planning to add any sexual content to this project, I’ve removed the category.

Today was a slow day, but I fleshed out some story and made a few other changes regarding E (sibling character that is shown only briefly in current build).

I’ve decided to scrap gender and personality choices for E, since devoting time to each would be spreading myself too thin. Here’s an anecdote I wrote while brainstorming today!

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