Beast Within (WIP)

@holyknight124 and @Kronos
It does actually. With it technically being a Hybrid, you could have two options with how its played.

Would you rather class it as a Hybrid and it follow the Hybrid path, or follow the Torn path as a a were dragon who has to keep its transforming ability a secret? You would be seen as Human and would have to conceal your actual origin or risk being hunted for being a Hybrid.

@holyknight124
agreed

Yes that sounds epic but these weredragons are more powerful than id dragons or something because they are a ancient guardian of race thought to be all dead?

The torn path sounds like it would be a lot like blood of requiem you so go for hybrid so you don’t get copyrighted even though torn sounds fun

You’ve read those books too awesome I think they are amazing but imagine them the dragons in this book it would be amazing

Game I mean

Blood of requiem is epic book

After looking up Blood of Requiem, I can see why a weredragon path would kinda rip off the series. I will consider the Hybrid option, but that is for a later date.

I’m planning to work on the game through the night to increase the chance of an update tomorrow. There will have to be some minor content cuts, but they are just extras that I’ll add in chapter 2.

…a thousand ways to show my excitement! But ill just say… OMFGWTG! Yaaaaaaaaay!

Good but still make it a hybrid

When’s update?

@Holyknight124

Completely my mistake, but I got the dates for my Mock Exams slightly mixed up xD. Turns out they were this week, not next. As a result, I have literally pushed the project to one side and grabbed the revision guides >.<

Only got 4 more left, last one is on Friday and then I have the whole week to work! As it stands, I’m hitting the 510k word count. It is extensive work, but I will plough through it. If you are wondering why there is such a huge word count for half a chapter:

1 - The Battle Arena. I didn’t want to have a ‘throw you in and fight’ scenario, but rather have the player learn along with the MC. In the training phase, 49 weapons are available to learn and practise with. You can try out different ways of approaching the enemy using the Wooden Dummies available, and find out unique tactics with a combination of weapons.

After practising, an evaluation phase happens. This is what is by far taking up a huge chunk of the word count. It basically involves my having to type up a complete evaluation for every single combination possible, and for all the weapons too, whilst trying not to make it seem generic. That’s 49 x (Approx.)27 = 1323 different evaluations.

These are then all Species dependant, and to take it further, each weapon has it’s own Ranking system and Experience system, which all contribute to weapon specific abilities. Which, yet again, are all species dependant.

To make it worse, that is literally 27 thousand lines of code just to display a few pages xD Then I have to code in the ACTUAL battles and fighting mechanics, which I am hoping to get done soon.

And 2 - The Agility Tower. I felt that this would be an awesome challenge, but it had one major flaw: It would be exactly the same if you replayed it, and that would mean that there would be a set way to win that soon enough the player will find.

To conquer this, I randomised EVERYTHING within it. Every step you take in the tower could lead to nothing, progression, setting off traps, ect. The more you progress up the tower, the harder it becomes to react to the randomised events that occur.

To clarify, it isn’t randomised failure. Far from it. It is all randomised events that can occur, meaning that every time you attempt the challenge, it is different. One time you may step on a button and decide to quickly duck. Luckily, something comes scraping past your head that would have otherwise knocked you out. Another time however, you might step on a button, decide to duck, but it turns out that the button activated floor spikes or something.

Basically, every move you make could be fatal, and you have to work out and sometimes take a risk in order to progress. This also means coding in many different occurrences…

The Magic Alley, Stealth tents and Perception tests are much easier for me to complete in comparison. The Wooden Box? It holds a very powerful secret…

Yeah, I apologise once more. Maybe next time I will not speak of an estimated time for updates. Then again, I have never been good at estimation anyway xD

Godspeed Mr. author man T^T/

Hey, I know you are busy with mock exams and all, but just started play the demo and I was going through a few of the races. Just wanted to point out that a hyena has be classified as more closely related to felines than canines, even though they kinda look like dogs. Hope this helps you and good luck with the exams :)>-

@T_bonez Thanks for pointing that out! I did not have a clue xD To be honest, I just needed another Canine placement to make all the groups seem equal. I shall leave it classified as a Canine for now, just until I can find an actual Canine to replace it! Thanks for the good luck too! Gonna need it for tomorrow…

@TheSnakeandTheKnight I read your comment and instantly pictured the Queen singing ‘Rule Britannia’ xD My imagination sometimes…

Long live great Britannia!

Looking forward to the update oorah sounds epic

Never heard of training thing tho it’s unique to this game I guess

Consider your ass massively brutishly kicked now get to work!

Be afraid… Be very afraid…