Since I last updated my version of ChoiceScript, my WiP has found a new and exciting way to crash which makes playtesting impossible.
It’s acting as if hide_reuse is now the default setting. Every time any choice loops back on itself, none of the previously selected options appear. (And just to be clear,
*hide_reuse appears nowhere in these choices.)
As those who’ve playtested XoR will understand, this makes everything from Chapter Two onward very quickly unplayable. I keep ending up with a “no selectable options” crash.
It seems to be true both of my local copy and of the one I’ve uploaded to Dashingdon. Different browsers are having the same problem. So I’m cautiously guessing that this is a bug in the current CS version – but happy to be offered something else to try! @dfabulich, any thoughts?
[Note: the problem turns out to have been my misunderstanding of what an unindented *hide_reuse command does. I had in fact set hide_reuse as the default setting for my main Chapter Two scene, though I’d only intended it to apply to the choice immediately following the command. No bug in CS, just in my grasp of CS!]