Hello! I have a few hide_reuse choices that make the player go through every option, a specific order isn’t necessary. I’ve gotten some feedback saying that after picking all the choices, they’re met with an error that says there’s no selectable options while others don’t encounter any issues whatsoever. Is there anything wrong with what I have? Is there a much more stable alternative to hide_reuse?
*label investigate_menu
*choice
*hide_reuse #Broken window
*set investigate_clues +1
*goto examine_window
*hide_reuse #Ripped notebook
*set investigate_clues +1
*goto examine_notebook
*hide_reuse #Footprints scuffed on the tile
*set investigate_clues +1
*goto examine_footprint
*hide_reuse #Shattered vase
*set investigate_clues +1
*goto examine_vase
*if investigate_clues = 4
#Reconvene with ${santiago}
*goto end_investigation
Alternatively I also have this below where there’s 5 to choose from but you’re only able to choose 4 if this helps.
*label currentveillan_menu
*hide_reuse
*choice
#"Can you tell me more about The Spirit?"
*set newveillan +1
*goto fourseventeen_cvone
#"Can I talk to the Divine Balance?"
*set newveillan +1
*goto fourseventeen_cvtwo
#"What was the Divine Balance like?"
*set newveillan +1
*goto fourseventeen_cvthree
#"What exactly is energy manipulation?"
*set newveillan +1
*goto fourseventeen_cvfour
#"Do the Lumins report to the Divine Balance?"
*set newveillan +1
*goto fourseventeen_cvfive
*if (newveillan > 4)
#"Wait," you pause.
*goto fourseventeen_cvoneone
Thank you in advance!