I planned on writing a detective story, then I thought how great a Choice Of Cthulhu game would be. So here I am. Due to the fact this is the old timey days, true to Lovecraft’s original works, choosing to be a woman or racial minority will put a different spin on events, rather than just leading to a pronoun swap between genders. Characters will have only three major skills, as I hate fiddling with a variety of useless stats. Prowess (strength), Guile (Stealth), and Wit (Intelligence). Your character’s charisma will be determined by how well YOU the player can read a character, and what they think of your previous actions. I’m thinking rather than a traditional health bar, your character could attain various wounds with different effects, some lethal, others blocking certain routes. The other major health trait will be sanity, low sanity could restrain dialog choices, and block off routes, eventually leading to suicide if it drops to zero. Also, sanity could effect how your character sees the environment, flavoring the scene setting descriptions, like Sabre of Infinity’s pessimism and optimism stats. Other characters will have preset sexualities, no gender flipping to make everyone a romance option, this creates replay value, and hopefully I can flesh them out, before your lover is torn apart by cosmic monstrosities. Also, you will have a companion, male or female throughout your journey. (But I can’t reveal much there for the plot’s sake). Anyways comment, critique, discuss.
In a 1920s New Orleans, can you uncover the secrets of The Elder Gods, or will your mind be plucked from sanity, and cast into the deep?