That stat screen error comes from me quickly deleting everything in my choicescript_stats to quickly test if my suspicion that loading empty scene files is causing the bug. I have no intention to remove the stat screen.
This is how I write my games: When I download CS, I delete all the files except choicescript_stats and startup and I add another file and name it something in the style of “scene_1”, “chapter_1” etc.
I use my startup only for declaring variables and first thing I do after that is setting up my stats screen. Between startup and chapter_1 there is no *finish, so when I run the game, it goes through startup and immediately loads chapter_1 where the game actually starts.
Since I am working on the stat screen before starting the work on actual game and story in chapter_1, each time I run the game to test the stat screen, the empty chapter_1 file is loaded. I hope that explains things.
I have never had any troubles with that empty chapter_1 being loaded and suddenly it starts giving me errors on not being able to load empty scenes. That’s why I believe it’s a bug. Because intentional behavior so far has been normally loading empty scenes without errors.