I recently watched the below talk about game development, keeping productive over a long period, and steady progress. I found it interesting, particularly the emphasis on being disciplined about taking breaks. I can find that when I’m in the zone, I do lose track of time and am not necessarily doing my best work even if it feels like it’s going well!
The video is focused on full-time game development, which isn’t the situation most of us are in, but it’s pretty applicable to part-time creative work too. Folks here may find it useful!
What techniques, if any, do you use to keep momentum for an ongoing project?