What do you think of…
There is question going through my head. Would you, as player, like to be remember or told when your stats change at any point?
E.J: You found a puppy running away.
*set evilness %+100 (wow…)
[You are becoming EVIL]
#Let it go
*set evilness %+1 (Okay…)
[You are becoming GOOD]
Because, at some point, you rather like to keep track of what exactly does what you do or if it does change something at the background. Like [The people around you would remember what you have done]
Yet, it would become very repetitive (At every single action that changes your stats) that at some point you would like it to stop.
So what do you guys think about this? Would you make sure that our players are well aware of their stats in-game? Only advise them when something VERY imporant or relevant is done to the stats? Or not advise him/her at all?
Thanks for the replays!