For this particular game I’m working on, it starts out kind of interview with a vampire style, and a report is being written about the playable character.
Because of that, I was thinking of writing out the report as the stat screen, where choices by the player are outlined, to give an idea where you stand at certain points in the game (i.e. “We already knew that _____ was an ally of [MC], but it seems at this point that they were also close friends”).
However, this does take more effort with writing and coding than the stat screens I’ve made before, so I’d like to hear whether you think this is worth the effort. It might be creative-ish for a moment and then be frustrating because it’s difficult to see how things are going without clear numbers, but that’s definitely a matter of preference. I’m just trying to figure out what the popular opinion is.
ALSO- do you bother reading additional screens that give more information about characters? Like an index.