This was a very cool story! Shifting directly from the prologue into a bloody battle was really impactful. I’m interested to see where this goes. The conflict between the MC and their father is compelling, too.
Maybe it was just me, but I didn’t know the party’s plan was to visit The King. I only saw a King mentioned when MC tells his group that Anne will be joining them “to meet the King”. That felt a bit odd.
I laugh at the vikings lamenting over the deaths of the innocent people of their village, since they just got done slaughtering somebody else’s village the other day. But I suppose that’s just how these things go. I made sure to be a good role-player and pick the righteous vengeance thoughts for my MC.
The romance icon is a nice touch. Otherwise I might have made a pass at half the cast by mistake while trying to boost team morale. Not sure why you’d need to disable romance options in the opening, though, if you can just avoid them in-game.
Altogether I enjoyed this one so far. Great choices and situations that had me immersed. Good luck on Chapter 2!
Hello, I recently edited the parts where it mentioned Anne coming to meet the King.
And the vikings can slaughter others with ease, but when it comes to their own, they’re very sentimental.
Adding the option to disable romance is pretty handy for people who don’t want to romance anyone at all, or a certain group of characters. It’s also handy for people not to accidentally fall into a romance if they turned off the visual indicators (cuz I know some ppl dont like to play with them). I’m just making sure no one falls into a romance on accident because I think it’s pretty easy with how romance works in this game.
When you say “peddle”, do you mean “pebble”?
Also, during the scene on the longboat, how should we choose between hearing a bird screech versus telling the troop to row forward? I didn’t understand what this decision should be based on.
And, I found a bug. Despite having chosen not to follow the rumble thus not obtaining the cloth, on the boat the game still let me choose to tie the cloth around my wrist or not.
@bluestelo@Clover667 Yes, I meant to write pebble. B’s and D’s look identical to me. Thank you for pointing it out.
The choice between hearing the bird screech and rowing forward determines whether you choose to listen to it or ignore it, with listening raising your forgotten stat. It’s a small choice that leads you to an extra scene before heading to the village.
And you don’t have to worry about that bug anymore!
I just wanted to come on here and apologize for being away so long. I had stuff come up that took away my time and energy to focus on this game, but I really wanna get back into writing.
This game is not abandoned, so don’t worry if you thought that.
I’m gonna be honest, coming back to what I wrote for chapter 2 makes me wanna shit, scream and cry. My inner critic is screaming in my ear and it’s hard to tune her out, but I’m tryingggg. For you guys.
Hi! In case you needed the extra motivation, I absolutely loved the atmosphere that you’ve built up so far. Just the type of character I’m able to play adds to it even more, I just enjoyed it a lot. I really, really cannot wait to see more of your work. As already mentioned in this thread, the amount of text you get that acknowledges your being a female leader in that time is just so wonderful and really makes the story come alive and helps me to feel more invested in the story as a whole. Yes, I totally killed his ass. Fuck around, find out, as I always say.