I went with parasite
The legacy has eclipsed the man, as it must.
Holy mackerel thatās a lotta comments!
- Donāt piss off Arcade too badly in the opening chapter (or he attacks you early because heās holding a grudge)
- Donāt take the slow approach to joining the fight with Arcade/Phalanx/Enfilade (so donāt climb the wall)
- Have very high observation or Beth as your best friend.
Correct!
You are our bravest warrior.
Thanks for flagging this! It was an oversight in the chapter skip code where, with a pseudonym, this wasnāt being set properly.
This is what I get for having 6 different MC name variables.
You are also our bravest warrior.
I did wonder if people would connect that name to league of legends, but I liked it enough to keep it in - guess both names have the same root of yāknow, threshing.
Glad you enjoyed! And yeah Catalyst sucks.
Alas, Dionās got Spoiler Stuff blocking him from being an RO.
Pleased to have surprised you!
The old friends will come up again. I donāt want to say too much but thereāll be closure one way or another.
As for Juice⦠well, youāll see.
Bad stuff.
This is something Iām intending to ramp up over time, particularly with future encounters likely to involve more civilians. Iām still finding the right balance of actual skill checks and I didnāt want to have the Zone stuff in particular be āmash violence to winā
Every fighting style has a means of being extra brutal/ruthless in the opening, you can be vicious with Ranger separate from intentionally injuring him afterward, badly hurt a DPR officer patrolling and attempt to mess up Vantage (also a sort of hidden option - one of the tactics for fighting her, if you picked that you donāt care about killing, results in trying to smash her in the head with a rock).
I get why youād feel the opportunities are lacking though! There definitely isnāt an extra-vicious option for every fight (again, kind of a case of⦠being particularly violent doesnāt necessarily avail you advantages in all circumstances). Iāll put it into my considerations as something to add for earlier on.
Hm. Yeah, that check is off. Iāll need to calibrate it.
- wait and see : )
- Good point! Iāll add that to my list of things to review Later On
.
- Because my wife, who built the poll, is a chaos gremlin.
sgsgl yeah that guard is uh. Look, dude meant well.
You have to consistently pick anti-Coven/bitter-about-current-situation style options! Itās intentionally hard to access.
RE: Surpass, only a very high Guts MC can fight to a standstill (tagging her without getting hurt themselves). But itās possible to last through the fight without severe injuries provided one plays their cards right, and most builds should have at least one option that enables that possibility.
It would be, I guess! I dunno, when I first created the options, it just felt wrong to allow you to be like. Actively muscular yet somehow physically weak? (only the muscular build option should prohibit weak guts tho! Tall should be fine!)
Yeah I kinda made my bed with the title at this point.
Itās been mentioned before that the title gives a different impression (and forgive me if Iām repeating myself from this thread, but I think I was replying to a tumblr post last I discussed this), but DYVJ is, well, by far the best name I could come up with? Like nothing else was anywhere close to as memorable or as interesting, so I kinda banked on that Horror tag up there to clue people in that the tone isnāt all that goofy,
I dunno, itās absolutely a good point, just canāt imagine changing it now barring some kind of magnificent bolt of inspiration.
Oh lemme get out the popcorn.
Theory: Munch munch munch interestingā¦
Interesting thought! Though bear in mind regarding Wil, thereās a couple of scenes (albeit one is specific to relationship content) where they express discomfort with being touched.
Other theories: The Hounds do participate in outreach, huh?
- Alistair/Arcade: Can confirm not to be the case. Arcade (Sammy) has a POV piece I wrote a couple months ago on Patreon. Sticking to non-supplementary stuff, Arcadeās probably due some more explicit description sometime soon; itād be evident to MC that Arcade and Alistair are different ethnicities (Arcade is Japanese-American). Maybe something for an editing pass.
Mal erasing footage: Well-observed! Dime does not find such a note!
Itās too cool a name to leave in the hands of Mr. Rito James alone and it helps with my therapy.
Plus yes very appropriate for one who threshes. As my naming scheme implies Iām very literal with my cape names lmao.
You fool! You've activated my nerd brain!
Altruists
Dion - Can create energy projections which emerge from terrain, e.g. walls, floors, ceilings. These can also extend from each other to a more limited extent. They specifically seem to manifest as geometric shapes, as in, rather than just a vertical energy barrier, it would be a cube-shaped projection
Mal - Exceptional durability/resistance towards physical harm (cuts, blunt trauma, etc.) Capable of altering their own appearance, including height/bulk, but not precisely enough to accurately mimic others (could maybe hold up to a cursory inspection, but nothing more)
Kay - As well as having sheeplike physiology, she is able to absorb impact (and energy to some extent?) and āchargeā herself with it, resulting in an electrical aura. More charge = harder hits and greater speed.
Teddie - Constant bone growths that push through his skin. Luckily for him, his body works with these to not be, yāknow, constantly bleeding everywhere. Unluckily for him, he still feels the growth. And he can only get rid of them by breaking them off. Heās able to influence/stimulate growth to an extent, allowing him to construct exoskeletal armour for missions (hence his more elaborate setup on the two jobs so far)
Wil - Able to drain energy from others via touching them, temporarily boosting their own strength and speed. Apparently works on constructs like Portraitās too, neat!
Hounds
Surpass - Super strength, durability, and speed. Doesnāt work quite as straightforwardly as advertised, but weāll get into that in time. ; )
Vantage - Creates precognitive simulations which enable her to predict roughly how likely a given course of events is to happen. The more information she has on the topic, the better her prediction. Has limitations: introducing outside factors to a simulation will likely render the previous simulation useless, and sheāll have to do it again, and she doesnāt have infinite concentration/mental energy to constantly run every possible permutation of events at all times. 97.65% was a bluff.
Arcade - Shoots lasers!! - fires colourful lasers from his hands, growing in intensity the longer he charges them up. Easily capable of causing burns/starting fires.
Enfilade - Augment. Cybernetically enhanced in various ways, boosting physical capabilities. Most prominently, her arms are almost entirely artificial, and one forearm houses a powerful bolt launcher.
Portrait - āPaintsā constructs from inorganic material, with the creations taking on some characteristics from the material (i.e. a concrete construct would be hard-skinned). The constructs have limited autonomy and are heavily reliant Portraitās orders, which as you can imagine is a significant weakness. Struggles to maintain more than three at a time, though thereās no diffusion of overall power (they donāt get weaker as he makes more) Unclear whether the animal theme is a preference or a requirement.
Phalanx - Telekinetic manipulation of metal (so nope, sheās not Magneto). Metal sheās manipulating exerts force roughly proportional to the weight/size, meaning sheās liable to dragging herself around. Though that essentially renders her capable of flight, score!
Coven
Hypothesis - Still a secret!
Catalyst - Physical attacks are repeated threefold. He punches you once, you feel it thrice. One two three.
CG - Superhumanly perfect balance. As in ācan run on walls and stand on pretty much anything capable of bearing her weightā perfect.
Variable - Can teleport themself a short distance, leaving behind a weird membrane like they just shed a shell.
Gremlink - Augment. Cybernetically enhanced with a particular view towards integrating tech with her senses. Absolutely none of this was done through legal channels. Tinkers her own cyberware because, to be frank, sheās possessed of a reckless disregard for her own safety.
Lullaby - They sing, you snooze.
WPP
Ranger - Can produce a temporary chameleon-like effect, allowing him to blend in with his surroundings. Maybe chameleon isnāt quite the right word as itās maybe a bit more like stealth camo from Metal Gear? Anyway, he goes gloes to invisible, albeit still possible to make out a silhouette, with effort.
Hit - Greatly enhanced accuracy, especially with projectiles. Technically works in close combat but uhhh heās kind of shit in a fistfight.
Mis - Greatly enhanced reflexes. Operates on kind of a scale depending on how close and direct something threatening physical harm is. Hence, in a straight up brawl itās nigh-impossible to land a clean strike. Nowhere near as effective with grappling or indirect attacks, and, well, she doesnāt have eyes in the back of her head and sheās no stronger than any other young adult in decent shape.
I love Kayās powers, shes just Izuku Midoriya lmao
Want to report a coding error:
If I skip to Chapter 5, during my discussion with CG and after getting fisted by Surpass, every so often I get called āUnknownā rather than my alias. No idea if this happens if I jump to an earlier chapter or if I use my real name rather than an alias. It only happens sometimes, and not at all if I play through from the start no skipping.
Oh! I thought Iād fixed that, turns out I uploaded a version of the scene file without the correction
That will work properly from here on, thanks for bringing it to me!
excellent username.
I do not know anywhere near enough about MHA to accurately respond (as in, I had to look up who that is), so I will just nod and say mm yes yes of course.
Super awesome to see how exactly each charactersā powers work! I can tell you put a great deal of thought into them. On the topic of powers, I was really surprised that the mc can separate his tentacles (and maybe other parts of himself with wild mutations) and control them. Canāt wait to see if this is further expanded on or if weāll find out other applications of our powers.
Pretty much, he has an ability to store energy and re-release it, and output is often represented with electricity in his case, whether through one of his other abilities or the aforementioned one
If you care at all, even the first few seconds of this clip show what i mean: https://youtu.be/jKlxg-q6UJ0?si=HU4S6JLMlsfpvWG5
This game inspired by worm, by any chance?
I love the idea of MC craving punishment because it will snuff down notions of rebelion and notions of rebelion will get you killed. Lesser violence that keeps you safe even though itās the source of the danger.
Surprise! A poll! Well, it shouldnāt be much of a surprise. I keep making them. You should be used to it by now.
first part
Can you win against surpass in the last update?
Only tie or get out without having a new hole
Author is so real for Our Life Beginning and Always. The 1.25 Our Life games are genuine peak, I actually cried at the first one and the new one, Now and Forever, sure as hell got me close.
Well I feel dropping a building on her is very much a win, but no, you canāt win against her in a fair fight, or even three on one with Kay and Teddy.
But feel free to join the ādropped a building on Surpassā club, we have cookies. Shaped like buildings of course.
What does the āI was fistedā club get? Donuts?