I noticed that some of the games here (both actually made and WIPs) have options for romance? Even when you’re a soldier in “Mobile Armored Marine”, there’s the possibility of romance.
Could you explain in detail why would these authors feel the compulsive need to add romance in their games? Like, is it just for marketing purposes or wish-fufillment? Or does romance play a major role that can help further the storyline. I am busy making a game, but I don’t think I want to add any romance to my game, and I will cringe if the lack of a romance option makes people not want to play my game.