Meh, I saw a CoG the other day in its wip stage called Office Romance iirc.
Was gender locked as female, regardless to say, I (a black guy) still played a game from a female perspective and was completely fine doing so.
Didn’t once think it was unfair that I couldn’t role-play as a male or anything. It’s not my story so I’m not gonna impose on the author that they write something catering to my needs.
If I can’t connect to a story because the MC’s gender, race, appearance, etc is too restricted to the authors vision then I just don’t buy the game and move on.
I’m not a writer myself, but I’m highly irked at the idea of limiting their creative expression, and even though the few posts I’ve read here seem harmless enough on the surface; I can’t seem to shake the feeling that there’s an attempt to shame authors out of writing gender locked games.
Seems more like a pile on of “this excuse is silly/stupid” then actual constructive discussion.
Yes, a historically based CoG is still a work a fiction, but clearly the authors intent is trying to make the historical aspect as immersive as possible.
That was one of my issues with a particular CoG that presented itself as a medieval russian fantasy(the name escapes me atm), it tried sooo hard to deconstruct social and societal aspects that it completely sucked me out of my immersive experience. Needless to say I did what I said above, and moved on to a different game, but I feel games like that were a result of threads like this.
It’s like they went through a checklist about what should be included in the game instead of just making a fun game based on their creativity, and not what everyone else wanted in it. The game has a pretty low score in the Google Play store atm.
TL;DR…not a fan of this topic, and what it could lead to authors doing to their stories.
That’s my take on the issue.