(I was certain there’d been a thread for this. But apparently there isn’t. Huh)
It goes without saying that CoG/HG games have brought forth a massive amount of stats and ways to use them.
But what do stats mean to you?
What do you expect a type of stat influences?
When you see e.g. the relationship stat, do you expect it to just keep track of what a npc thinks about you? What you think about them? Or do you expect the npc’s dialogue and behavior to change? Unlock a new story path?
And what would you advice authors against when it comes to what to use a certain stattype for?
What do stats (types) mean to you when you see them on the stats screen?