I mentioned in this thread that autotester doesn’t get on with CJW’s new save system (released January 9th) due to the *sm commands not being recognised. If you’re using notepad++ for coding, these macros will *comment and un *comment out the offending commands which should make testing simpler.
The linked code (https://dl.dropbox.com/u/11379019/COG/shortcuts.txt) should be put inbetween the tags within the shortcut.xml found in your appdata (or application data folder) for notepad ++. On my PC (windows 8) the path for this file is : C:\Users\Kirsty\AppData\Roaming\otepad++
Note these are very basic macros (literally a recording of find and replace routine), and it’s possible to keep *commenting out the commands so you could end up with *comment*comment*sm_init - if this is the case, you just have to run the uncomment macro until all *comments have been removed. I don’t know enough about notepad++ macros to record anything more sophisticated I’m afraid!
Additionally, I added the following line to the beginning of my stats in the mygame.js file:
/\*Save system variables - to be turned on during testing ONLY\*/ savemod_slot_0: false , savemod_slot_1: false , savemod_slot_2: false , savemod_slot_3: false
These should be commented out when testing is done (although I’m not sure if they’ll impact the save system if left live?). Also, you’ll need to add as many variables in as you do have save slots.
@fantom and @Marius both expressed an interest in this, but I didn’t want to clutter up @CJW’s original post(http://www.choiceofgames.com/forum/discussion/992/merry-christmas-cog-community-saving-system/#Item_135).
Anyway, hope this is helpful to those interested.