This is a Silver Cross Incorporated thing so season two:-)
Edit: the fact finding bit happens before cases and what info you get prior to going on the case.
This is a Silver Cross Incorporated thing so season two:-)
Edit: the fact finding bit happens before cases and what info you get prior to going on the case.
DUDE!!!
Thatās an ECXELLENT idea! 


So each mission potentially has all these levels or different missions have different levels but all start with fact finding?
Like in season one you get a choice of three cases you pick one and you get basic info about what they know but you also get a threat level related to that info. Putting money into the right places can improve your intelligence your team gathered before you get the case. Which means more detailed info to decide on a case and updated threat levels.
Just fixing a loop then will upload an update so people can see the d and d thing whilst I begin work on the first of the three cases.
Edit: gonna have to skip the randomness for locations during the d and d game. Choicescript really doesnāt like it.
Donāt know if it was already reported but my char is dating nobody
kinda funny how you open the door to nobody and then nobody is talking to you.

Ah āNobodyā is the placeholder to let the game you didnāt romance anyone it shouldnāt actually show up in the text. When did it say that?
edit: ah you added a picture Iāll check the code in a minute!
Mind if I ask how get wolf_status = 1?
Or is not not supposed to be able to for the time being?

That particular stat refers to a character called Denise, you need to pick you got into Beta unit or refers to Jack if you got into Alpha. They have to be alive for it to be 1
edit: Fixed the Nobody issue now. Still having issues with a loop but have updated the files anyway as Iām heading off to bed now and maybe someone can find the point that loops while Iām asleep, Iām not sure its even an actual loop it passes quicktest but randomtest sometimes errors on an earlier choice so could be another cause or something,
Also, when interviewing Cassandra brown, I got all Averyās answers.
Plus, Denise was not a romance option in the recap anymore, despite being able to take her on missions after that.
Finally,
Still not fixed in the board game.
Thanks. Been kind of lost in trying to unravel the code for the randomness causing randomtest to freeze. Iāll get them fixed later.
edit: Looking at the question code it should have worked fine your answers should change for either Cassandra, Jennifer and if neither you should get Avery. and the variable who determines that is set to the correct people. Still looking into it.
edit 2: Scratch that I found the issue. It didnāt check if the variable was set āCassandraā it was checking for āCassandaā Iām a muppet. Iāll update the file now although now trying to fix this loop bit.
Finally the Swamps and Snakes segment which has taken about three rewrites once completely. I also had to add some failsafe choices for two that seemed to run out of options during randomtest. So please tell me if you have to use the options [Bug Fix Temporary] on the end.
https://dashingdon.com/play/nocturnalstillness/unnatural---season-two/mygame/index.php?cb=90117
I will be writing the cases for episode three later today and tomorrow.
Charlie appears in Either Episode Four or five
Never had to use the bug fix, did notice that even a tie will declare us the winner though. Which doesnāt seem right.
Completely forgot, but donāt you think that the holidays with our family would be a perfect scene to introduce our MCās RO to our family?
That is odd. You have 3 wins and 3 losses but there are only 5 events. Double checked and I had it coded to give a win to both player and partner in the event of a draw it fixed a previous issue. The code is set up to go to the winner/loser scene as soon as either gets to 3 wins with the player option first.
What will be your end goal when you are finished with your story
End goal? Do you mean? After this game will probably work on a different IP then go on to season 3
Hey, so I caught a bug or coding error possibly, anyways when you accept one of the missions and this is in the case of the MC keeping their shade powers and the MC goes to alter the contract for more power even though they start off with a full humanity bar it still drops down to 1% no matter what percent is picked to give up. If this has already pointed out I apologize.
@Amanda I wonder if this has anything to do with selecting ādream of darker thingsā⦠Did you select that by any chance when asked about your nightmares?
Iāve done the really dark, messed up Shade path and plummeting humanity can lead to⦠creeeeeeeeeeeeepy outcomes (thanks for the nightmares @Nocturnal_Stillness
) ⦠1% sounds pretty bad tho⦠lol
Btw, Swamps and Snakes has evolved into a GREAT in-game experience. Many MANY thanks for the tabletop RPG tribute. Unnatural is just beyond fun to play- again, and again⦠and again⦠x infinity. 
Strange it shouldnāt drop THAT much especially considering you start season 2 with 100% humanity due to not carrying over your character yet. Iāll look into it.
edit: Iāve recreated that bug itās set to -25 so no clue why it reduces it to 1⦠this requires further investigation.
edit 2: Found the issue, something set up to correct humanity if it went higher than 100 was set up incorrectly. Should be fixed now.
You are welcome Iāll happily share my nightmares and yes Iām pleased with how Swamps and Snakes turned out.
Who did you play Swamps and Snakes with? Lakota is a given but who else?