The Soul Stone War 2

Chapter 3 is out on Dashingdon!

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Whoo…

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Oi @Morgan_V


I thought Dae (at least in my playthrough) killed Mornie earlier?!? Is this a flashback scene?!?

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Mornie was wounded but not killed! She went back to Manerkol, who depending on whether you’re romancing him or nor had her sent away OR bit her. But now with this flashback, you get to see what really happened!

@Empress_Nightmare

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Damn, I love riddles in games. And rhyming. For a MC who likes singing/poetry and has high Wits it’s just perfect :muscle:t2: But since it’s player’s wit being tested, every MC has a chance to impress their friends :hugs:

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Why must you leave me on a cliff hanger like that :sob::sob: also slight issue I had on the riddle with the answer being Map, I typed in Map the first time and it said wrong then I typed in A Map and it said wrong but when I clicked on map as the answer it said correct. Not sure what happened. I tried it several times and it didnt seem to work. Is it case sensitive or am I just secretly misspelling map lol

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I just type map and it works

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First riddle took cap letter :joy_cat::smile_cat::smirk_cat: but the others didn’t…

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This is a known issue and I’m not sure how to fix it, tbh.

Sometimes it works for some, while it doesn’t work for others. I have included many variations in the code with all capital letters, mix and match, you name it.

Still, the problems persists. I’m thinking there must be some advanced way to do it better, but I haven’t figured it out yet.

Does anyone with experience in coding have any thoughts on this? The code now looks as follows:

*if ((((((((map=“a map”) or (map=“map”)) or (map=“MAP”)) or (candle=“Map”)) or (candle=“A Map”)) or (candle=“A MAP”)) or (map=“a Map”)))

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two things I can think of.

  1. you’re putting *input_text map, but then you have candle=“MAP”. why is candle there? or is that something I didn’t see?
  2. to make it a little less complicated, you could clarify it is only one word. then you won’t have to add all the “a map” variations

(I do quite like the riddles though :grin:)

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Did… did we just rap battle a dragon?

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Well I can now apparently say I dominated a dragon in the exchanging of obscene words in a competition meant to test wits.

I cant belive it either. Honestly one of the last things I would have expected from anything. However, it was a hilarious experience and totally worth the read.

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It looks like you have one parentheses too many?

*if (((((((map=“a map”) or (map=“map”)) or (map=“MAP”)) or (candle=“Map”)) or (candle=“A Map”)) or (candle=“A MAP”)) or (map=“a Map”))

Having seven parentheses on the lefthand side of the first variable variation and then only two for the very last variation might fix it?

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@Jackpot1776 Oh God, the candle thing glared at me after you mentioned it hbcsasjvba :dizzy_face: The dangers of copypasting variables to avoid having to count all the parentheses for the next one… Thanks for the help! And the one-word warning would be helpful too!

@AChubbyBlackCat I had it as you suggest at first, but then because things were not firing correctly, I added the extra ones. It didn’t seem to make much of a difference, though. It could just be just the candle instead of map thing mentioned earlier! Need to test if everything fires now that I fixed that…

Edit: I think the map correction did it! It should all trigger correctly now!

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I prefer the term “Flyting” lol it’s pretty fun

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I’m guessing there’s something missing here?

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@EvilChani You need to start a new game for Ch3 to load correctly :sweat_smile: Otherwise the new variables don’t trigger correctly. This is an example of that!

Restart and everything will play out as it should!

P.S. Yeah, you’re missing a whole scend there :skull_and_crossbones:

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I don’t remember but was Mornie gonna be a ro?

I thought she was just a discardable annoyance, honestly didn’t expect to see her alive.

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Oh my devils, that’s a good description :joy_cat::smile_cat::smirk_cat:

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