The Shore of Two Seas (WIP 75k)

-Update 3-

Been a while - Exams are dragging out, but writing is going ahead at a steady pace.

With this update, act 1 is almost complete (barring eventual rewrites) - Romances still haven’t been added, as they fit in around the last couple of scenes of act 1.

This update is very focused around combat scenes, which I find quite challenging to write. So any in-put is appreciated.

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Gonna have to check this out after work.

Frankly I’m absolutely shocked that there aren’t a dozen comments whining about it being gender locked like there usually are

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  • choicescript_stats line 50: Non-existent variable ‘eyeinjury’

I can’t access the stats screen. Actually, if you haven’t tried quicktest, start now. It saves tons of time, and you’ll kick yourself for not using it sooner.

I generally do not mind gender-locked games. :slightly_smiling_face:

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Neither do I, but some people act like its the worst thing in the world

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I am using quicktest, I think I just forgot to upload the updated startup file :sweat_smile: It’s fixed now.

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I’ve been positively surprised too, but I suppose it’s only a matter of time :grimacing:

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I managed to, somehow, leave a *finish command in the middle of the fight scene. It’s fixed now, but it means that those who tried the update so far, only saw about half the content. Sorry about that :confused:

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Just got the chance to play update and ran into a error in the fight when choosing to finish off green in the fight it came up after breaking his spear.

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Hey this is unexpectedly good! I love your writing and the world building, and I can’t wait for more.

A little issue though, after I choose to finish off Green in the arena fight, there is an error message. I think it is about a file called “gladiatoring” or sth, but I am not sure.

Other than that, keep up the good work!

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Thank you <3

I think I finally fixed the “Finish off Green” bug (sorry for not getting back to you, @Valixon) - It was a problem with indentation and a placeholder file being left in place.

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Will do another playthrough soonish :smiley:

I got a bew error earlier in the fight now a duo fight line 200 type of error

Also was wondering when the save system was going to be fixed lol.

-Update 4-

Almost done with act 1 now!

I was thinking of waiting a couple more days to release this, so the last details would get in there. But I decided to release it tonight, so that I could share some really cool news.

I’ve commisioned cover art from a very talented friend of mine, Sophie von Seelen. It’ll be a couple months before it is actually ready. But if you’re interested in art, I highly suggest checking hers out at @vonseelenkunst on Instagram.

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Can’t currently get past the “the story begins” screen. Just get the infinite loading circle.

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I have no idea what was wrong, but it seems I brute forced a fix by reuploading a few files at a time lol.

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@KoegeKoben havent gotten to far yet but ive noticed mis spellings that are not the intended ones as well a line break error when meeting akil. Not to mention the save issue lol will play more later but i need a nap before work.

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I fixed the line break errors, thanks.

The save system should be working now - I just forgot to reply to your previous comment.

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The line break stuff and save system still the same on my end after restarting.

I did notice a few huge paragraph spaces caused by seemingly unneeded *line_break commands. I’m not sure if I caught all of them, but anyway.

*line_break
*line_break
Three knocks on the door. That is the signal that you must make your final preparations. Your turn is almost up.

and

"I'll offer you an [i]almost[/i] fair exchange on copper."

*line_break
*line_break

When Đu Lí awoke the next 'morning', she'd been scared at first. Afraid to step out into the light. But with the assurance of Yawlong, they'd stepped out of the door together.

I’m not sure if there was some typo in the first sentence, it doesn’t make too much sense.

Friends is not a luxury you've never had. Akli is the first person you've ever met who neither fears nor uses you. You've grown to…

The interludes could use some fake choices, especially as interlude 3 is quite long. Just some thoughts.

Anyway, it was fun to try the update.

Also, sorry about what happened on the artwork thread. :sweat_smile: I wanted to make some causal cover art for other WIPs as a fun diversion, but somehow, the discussion ballooned more than I expected. It was all good-spirited, no harm meant. :sweat_smile:

Yeah, I’m considering the same thing in regards to the interludes.

I’ll correct the typos, line breaks and weird phrasings some time tomorrow, thanks.

What happened in the artwork thread? I haven’t seen it :sweat_smile:

Edit: Just checked out the thread. I don’t see anything to apologize for - I’m flattered. One of the ideas that came up is actually pretty similar to what I commissioned from Sophie von Seelen.

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-Update 5-

Bug fixes. lots of bug fixes.

The biggest new addition is the introduction of the two main paths out of act 1, decided by whether you try to escape or not. Currently, the escape route is most fleshed out.

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