The Saga of Oedipus Rex (Released)

Yes definitely, I’d love to hear your thoughts on it. Have to finish a few more things to make it complete and playable, but hopefully it isn’t too far off being finished :slightly_smiling_face:

Edit: forgot to say I’m working on alternative endings at the moment so we’ll see how they go. I’m hoping to give an option of sorts that might go there.

You can always name then: Elizabeth, daughter of Elizabeth the Younger and granddaughter to Elizabeth the Elder … or Alexander, son of Iskander and grandson to Alexander the Great may the Gods be ever merciful … well … o.k. maybe not :wink:

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Hi all, still finishing up the story but I don’t think it’s far off being a “finished” beta test. Just deciding whether to make this an open or closed test. Is there anyone other than the fantastic responses I’ve had from members so far interested in reading the whole story over and letting me know what you think?

I’m looking for anything from blunders in my knowledge of ancient Greece, through to grammar and bugs so basically anything is appreciated. Just trying to get a guage of interest since the demo’s had a few hundred clicks, in case anyone is waiting for more to come out, rather than looked and isn’t interested in testing further :slight_smile:

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I quite enjoyed the story thus far. I think the telling of the myth was done well. The ending of the play has always been rather cruel insofar as the whole scenario plays out essentially inadvertently. Arguably the protagonist always has deserved a better fate.

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Alright, just sharing because I’m super excited that I actually managed to finish something :smile:

Unless I need to make major changes, it’s probably pretty much done apart from some headings/pictures, text editing and I still need to change the names to make sure they’re all definitely Greek.

It’s ended up with a little under 60,000 words, 3-4 endings (2 are alternatives but have their own epilogue) and averages about 19000 words/play through so actually a bit longer than I was thinking it would be.

Anyway, I’ll decide later and post about whether it’s open or closed testing for the full story. Thanks everyone who has helped get it done!

Edit- New link up, will make it a public beta. Any feedback appreciated :slight_smile:
Please note- the names still need changing to be correct for ancient Greece, I will get to this soon.

Edit2: I also just remembered I forgot to fix it so coins can’t go into the negative when buying things at the agora. Enjoy the shopping spree while it lasts :wink: , will hopefully be fixed tomorrow.

(Edit: Link in first post)

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File updated with a good many typos fixed. Hopefully all the names are fixed now as well (so some people you meet have had name changes to be better suited to ancient Greece.) Fixed the bug in the agora which allows you to buy things without money.

Not sure if it’s a problem for anyone else, but I’ve been having some caching problems where old files are showing up in the game. If this happens, opening the file in a private window will fix it :slight_smile:

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I’m loving it so far but I’m getting stuck at the Riddle because it’s so type sensitive. :sob:

Thanks @Rogar :smile:
I thought that might be a problem (was testing it on my phone yesterday and the rotten thing keeps defaulting to a capital first letter.) But it is fixable! I’ll change it so a capital first letter is ok :slight_smile:

My good lady and author out of curiosity how do you Imagine are good king and tyrant in the classical sense to look through different stages of their life?

FYI this is a vast improvement over wizard C

Maybe this command to capitalize every letter of a variable might solve your problem?

@Alexandra Thanks for that. I wasn’t sure if the *set variable !${variable} would stay as a capital letter without the ! in front of it when it gets tested later (as in *if (variable = “theanswer”) vs (variable = “Theanswer”))

Anyway if that works I can do that and make it easy, otherwise I’ll just set another correct answer with the first letter capitalised. (That seems to be the main problem with phones wanting to do that and messing up the answers I think). It’s actually easy to adjust for 3 out of 4, it’s more the first sphinx one has a few right answers, but in reality it shouldn’t be that difficult to fix one way or another :). I didn’t really want answers to be all capitalised as it’s going to look funny in the text later, isn’t it? Maybe? Or it could be fine. (Rambling now, I’ll just wander off and try it :slight_smile: )

@Rogar Thank you :slight_smile: Trying to improve.
I’m not quite certain what you’re asking with the good king vs tyrant though? Is this with relation to the alternative ending? (Because it might be a bit overly judgey, I just had to try and come down on one side or another as how I thought Athena might judge but it may still need tweaking.)

Well no tyrant is not necessarily a bad thing classical sense all it means is someone that came to power through the people/in legal means which is through the people there actually important stage for the coming of democracy in Greece. Believe it or not some of the famous tyrants also legendary sages.

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That’s the cool thing about writing something grounded in history. I keep learning more about it :smile:

Anyone else have any comments to add or would like to test this? I found a heap more typos and a few non-game breaking bugs that I’ll fix soon and can let the forum know when it’s updated if anyone is still interested in having a look.( I’m sure there’s heaps more, I’ll do a few more passes myself but would really appreaciate anyone who would like to help me hunt for them. I’m quite bad at picking my own typos up :confused: ). Otherwise I’ll try to tidy it up and submit to COG soon :slight_smile: .

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Ah, I saw this a while back and had been meaning to have a look! I really enjoy stories like this. I’ll read through and let you know if I come across any typos.

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Thanks @Asterisk!
(20 chars to post)

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Now that I’ve had a chance to run through several times, I have to say that it was really fun to read. I enjoy your writing, and the way you describe things makes the scenes easy to imagine.

I did come across some typos, and so I’ll send you a list shortly.

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There is a lot of typos… but can I ask you a question? (hah i just did)

Is there any ways that Oedipus could avoid killing his father?

Yes, I’ve decided they’re multiplying by themselves when I’m not looking. Seriously, I go through and fix them. Then look again and there’s still more.

As for the question, no. It’s a fixed point which is kind of required for the storyline unfortunately otherwise I’d make it potentially escapable.

Thanks to @Asterisk the files have been updated with a heap of typos fixed and hopefully some bugs as well.

I just thought i should elaborate a bit on the last post about the question as I had put a lot of thought into whether to leave it that way. Part of it is I wanted to tell a recognisable version of the original story, and splitting off at that point would result in something completely different to the point that it’s not anything like the original story any more. It would also likely double the word count, which while is not a bad thing on the surface, it’d also mean it’d probably get put into the pile behind at least Sea Maiden and Abysm’s veil and who knows when it’d get done then.

The second, and more important reason is actually due to why it has to happen that way. In Ancient Greek society, what Oedipus’ father did was considered really terrible on a number of different counts. (The info for this is in the alternative ending.) There would have been no excuse for it, and the original curse was actually leveled at him primarily by the gods themselves. The rest of his family including Oedipus were just collateral damage, which was done because they wanted his father punished by destroying their whole family in a particular way. (Although the curses to continue to multiply due to other things, but the original one that set everything else off, was on his father’s head).

So yeah, pretty much he has to die for the story to hold with the times. If he doesn’t die then, the Greek gods would have made it happen one way or another. It also makes it far harder to write a satifying ending as you either end up with something similar to what is already there where the father dies later, or a situation where you can no longer realistically work out what’s going on and have the pieces slot together. There is precedent for Oedipus and his mother to get off the hook however found in the Orestes myth due to mitigating circumstances involved in a murder of a parent so I’ve used that to potentially allow you to escape at least part of the original fate.

Anyway, not sure if anyone is really interested, but just thought I’d drop that in there as I had a good think when I was writing it about what I could and couldn’t realistically do while keeping to the setting :slight_smile:

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