[Spoiler]I think the room changes were probably the creepiest thing for me along with the tiny details like the candel from the lighting moving during the night. The suble things that happen too close for comfort. (P.S. I feel the samd about dolls and the Catâs Cradle painting.) [/spoilers]
This is the boat I was in. I think I only realized when someone mentioned it in Beta testing. My first two playthroughs were Gianna and Fanny. Gianna noticed all the weird behavior as a red flag, so she was wary with him. Fanny was kind, but sheâs afraid of evetything, so the way W was acting in chapter 5 appearing out of nowhere with a drink freaked her out enough to offend W.
Yeah. Iâve gotten it both ways.
Letâs be real, this is true even if youâre wrong.
The teacup in the royal retreat is also unsettling, and adds to the feeling that someone not only haunted your dreams, but helped themselves to âyourâ tea (technically itâs Mrs. Dorranâs tea set) as a final insult.
Another thing that I found scary (and awesome) is the changes in the stat screen and inventory pages when the SL is messing with your head.
On an unrelated note, I wonder if S will suggest âSmithâs Snoozeâ as a new room in the B & B, with lots and lots of iron decorations everywhereâand MC is the one to test it out and has the best sleep of their time in Fernweh. âCozy Constructionâ also works.
No, though Iâm thinking about it in a slightly different way. Iâm trying to figure out where or when or how, in this super creepy town where invisible people randomly watch you, my MCs could actually get in the mood. Nowhere seems very⌠safe. Thatâs just me, though; I realize âunsafeâ sex is something others really enjoy. I think theyâre going to be in luck.
Vivian: Sorrow. He is a very friendly and kind person, and being âbetrayedâ by people he thought he could trust was very painful for him. He didnât resist at all, he was fully compliant.
Amari: Anger. He resisted very hard and by the end of this torture he was rightfully pissed off.
Geez, stop pooping on my W parade. Not that I wouldnât mind making a MC whoâs into playing rough (already have some in other games), but bashing a ROâs skull in with an iron rod is a bit much.
Worst part is that I figure youâre right and romancing W will be a dumpster fire, which is why Iâm not bothering with a MC for him until I know it wonât go to hell.
Naia: Anger
Reina: Sorrow
Still trying to develop a MC for J/R, and kind of want to go the scaredy cat route, but I never have fun playing those characters. I like the stupidly brave or reckless ones much better, so I probably wonât get to see the fear one except for reading it in the code.
On a different note, reading the code for this one is a pleasure. The code is clean and easy to follow. Love it!
Iâm going to make my charming and outgoing MC afraid in this scene. The reason for this is not because he is a scaredy cat, but because he is a very enthusiastic person who enjoys life a lot, and the idea of dying and losing all the pleasures of life and connections with the people he made, is terrifying to him. Maybe you can use a similar reason for being fearful or come up with another reason that isnât tied to being easily scared? Although I havenât played this character yet, I hope everything goes according to my plan.
Marcie: Sadness â She gave into the feeling immediately, which is in complete opposition to her resisting until the very end in the Ch. 08 nightmare (and you can bet the ??? was super mean to her at the end because of it).
I didnât answer the candy question earlier because I couldnât remember getting any candy. Looking back through the thread, apparently itâs in the coronerâs office. Yeah, neither of my MCs was in the mood for candy at that point (or, more precisely, in that place).