Stage Fight! (WIP) - Modern Fantasy x Survival Show (95k words)

Happy you enjoyed them! Outing exactly how chronically online I am is absolutely worth it now.

Slammed was so enjoyable for me even as someone who doesn’t know the first thing about pro wrestling. Hope to capture even a fraction of that magic through this project, haha.

I’m not familiar with Megas XLR unfortunately, but I might have to pull up these episodes. There’s a surprising dearth of similar work to study and learn from in this specific genre (commercialized fantasy battles, as you very aptly put it), and I could always use more!

I’m glad you asked! The short answer is that yes, stagefighting is reserved only for lower-level awakeners, and that MC is too weak to brave dungeons right now. The more detailed answer requires explaining quite a bit of the world’s lore (or maybe not, but I do want to yap about this part of the worldbuilding lol)

This isn’t anywhere in the game yet as it’s more loredump than the current build can handle, but there’s actually a formal division in-world between hunters and non-hunter awakeners.

Some awakeners awaken as full-fledged hunters, on account of having gained extraordinary powers right at the very moment of their awakening. The bulk of awakeners fall below this threshold, but may eventually become a hunter, provided they can become sufficiently powerful.

This threshold is formally defined and rigorously maintained by the World Hunters’ Association (WHA). This same organization works with various national governments, ensuring there are bureaucratic systems in place to not only identify awakeners, but also detect any among them who has crossed the threshold to become a hunter.

Hunters typically enlist into guilds of their own volition, as it’s an extremely lucrative job, with a highly adaptable slider on danger-to-rewards ratio (i.e. lower-ranked hunters may choose to join guilds specialized in hunting ‘farm dungeons’–mostly-neutralized dungeons which now serve as a site for guilds to mine resources from). However, for those who do not immediately awaken to hunter-level powers, the road to become a hunter is often fraught with various difficulties and dangers (later parts of the game will touch on this quite a bit).

Importantly, while non-hunter awakeners are allowed to sign on to guilds and enter dungeons (provided they’re willing to shoulder the consequences), the reverse does not hold true. Hunters are forbidden from stagefighting. This is done to both make room for non-hunter awakeners (who would be hopelessly outmatched otherwise), as well as to incentivize hunters to, you know, actually hunt (which is still a function that the world needs served). The hunters themselves often also see themselves as above stagefighting–which can sometimes be seen as a frivolous use of powers that should be world-saving–and some go so far as to view stagefighters with ridicule.

Because non-hunter awakeners can become full-fledged hunters given certain processes, there’s plenty of in-world discourse about whether the existence of stagefighting actively detracts from the world’s hunter resource. Top stagefighters like Breaker are essentially guaranteed to reach at least a respectable level as a hunter, but they’d have to go through a difficult, life-risking process before that can come about. The stagefighting industry’s existence, then, is often seen as discouraging awakened talent from becoming full-fledged hunters, because they can still earn a very good living without risking their safety in the process.

As the demo has hopefully made clear so far, MC is nowhere close to being able to even attempt becoming a hunter. This is not to say they’ll be definitively locked out of that segment of the world forever - but it does mean that they have much more pressing concerns to tend to at the moment…like becoming a decent stagefighter, for one.

I do have an idea, set in this same universe, that would cover much more ground on the hunter side of things. I’ll definitely consider picking it up in the future, provided Stage Fight does well enough!

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as a lore and world building loving guy you have picked up my attention anyway I have another question is there ranks between the non-hunter awakeners like the hunters and if there is a one what the rank of the MC will be and another question you said that non-hunters awakeners have the chance to become a true hunter is this something like solo leveling where a low level hunter can experience a second awakening and can you describe the awakening process or what happen when someone awaken and if it’s different between non-hunters and hunters

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this absolutely rocks

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Thank you! Hope you’ll enjoy the rest of the book, as well :smiley:

Again, delighted that you asked! I tried to keep things light in the last reply since I figured it was more worldbuilding than anyone cared to know about (at least until it becomes materially relevant to the plot). Which is to say, I’m glad you gave me the excuse to talk about it now :slight_smile:

Some terminology stuff before we dive in:

  • Non-hunter awakeners are referred to as civil-grade awakeners in-world, whereas their counterpart is officially referred to as hunter-grade awakener.
  • In shorthand and colloquial speech, hunter-grade awakeners are referred to as hunters, while civil-grade awakeners are referred to as awakener.
  • While both grades technically fall under the ‘awakener’ label, it is colloquially understood that when one uses the term ‘awakener’, they are referring to a civil-grade. Otherwise, they would use ‘hunter’. In cases where they are referring to both grades, they would use the term ‘the awakened’.

Now to answer your questions:

Awakeners do not have ranks among themselves. The power difference between one awakener to the next is often fine enough that they cannot be meaningfully distinguished by existing power detection technology. Developing tech in this vein would be very technically demanding and expensive (like how making a micrometer is more demanding than making the humble, low-precision ruler), and there is presently no demand or interest for it. This is because awakeners generally serve the same strategic importance no matter where they fall on the spectrum (i.e. as low-ranked, expendable guild workers or stagefighters–the latter of which has even less strategic importance the former, as they aren’t at all involved in guild/dungeon work).

In order for an awakener to become a hunter, they must cross a ‘wailing wall’ in their power level, which is done by having a breakthrough. This is indeed something like a second awakening, although in rare cases someone may actually have multiple breakthroughs, each of which will catapult them to significantly greater power.

The following are true about breakthroughs:

  • A breakthrough is the ONLY way for an awakener to become a hunter.
  • It is possible for an awakener to undergo a breakthrough, and emerge from it only as a more powerful awakener (and NOT a hunter).
  • It is possible for a hunter to undergo a breakthrough, and become a higher-ranked hunter.

In all of these cases, the breakthrough will result in a significant power gain. The specific amount depends on each case, though invariably they are substantial. For example, in the case of hunters having a breakthrough, they will ascend at minimum one rank (i.e. C-Rank → B-Rank), with incredibly sharp ascensions (D-Rank → S-Rank, for example) not being outside the realm of possibility (though incredibly rare).

The conditions for a breakthrough are quite poorly understood in-world, and is the subject of extensive, if not entirely productive, research. The only concrete conclusion is that breakthroughs can ONLY happen within dungeons (or dungeon-related events, like a dungeon break). It is further theorized that significant exposure to fighting monsters/dangers beyond one’s league, extraordinary effort, and willpower are contributing factors.

However, ultimately many awakeners who on-paper fulfill these criteria never experience a breakthrough, and many others die in pursuit of it. As such, chasing a breakthrough is seen as something of a game of chance, and even if an awakener does succeed in achieving one, it does not guarantee that they will become a hunter through the process.

This is why even top-ranked stagefighters may not wish to become a hunter, as the process is extremely difficult and dangerous (even though in these top stagefighters’ cases, if they do experience a breakthrough, they’ll likely emerge from it as a C-Rank hunter or above - which would likely position them for much more lucrative jobs than their current ones).

The awakening process is simple - one simply manifests their powers, and gain the ability to interact with parts of the System (i.e. access to inventory, as MC already does in the current build). It may trigger in times of crisis, i.e. someone may manifest sudden powers as they’re faced with threat from a dungeon break, for example, but may just as easily surface under absolutely no duress. Whether one awakens as a hunter or a (civil-grade) awakener appears beholden to their natural talent rather than their specific awakening process.

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This was certainly an interesting read, i;m not overly fond of games centered around being famous or being so in the public eye but your writing is excellent and the characters are fun so it balances out. Plus i enjoy being a dour little freak

Its quite interesting going from a mage reborn where the mc is insanely powerful right from the start to this where the mc starts out weak but grows stronger over the story, it has me curious about what comes next

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Good luck on the game. Don’t be Overambitious so you don’t get burnouburnout. Stay healthy

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Will thanks for answering to be honest after reading this I started thinking what’s the fuel for all this like in fantasy/anime you need some type of energy to do magic like mana I think that the name anyway are we going to touch that subject later because after I’m thinking about this I started questioning how are we even able to do magic and most importantly are we going to exhaust ourselves by using magic and what are the consequences of this

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Happy I could make you come around on the idea :smiley: I used a lot of fancy words to describe MC in my planning docs (sardonic, wry, a little done with the world in general) but I find that “dour little freak” kind of captures them best haha

Thank you! Will do my best x)

Yes, this is abstractly referred to as ‘power’ in the story, which in-world has become shorthand for ‘System-born power’. Generally speaking if one runs out of power, then it simply means they’ll no longer be able to use their Skills. But of course, the usual genre trope applies here - awakeners can unlock additional power reserves provided they exhibit sufficient willpower, but doing so comes with significant risk of exhaustion, and in extreme cases, even death.

The capability to perform magic is endowed to awakeners by the System, a mysterious entity from which all awakenings and powers are thought to originate. I have a Merlin article draft that’ll go more in-depth on this subject; it will probably be in-game sometime in the next chapter!

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Ok thanks for answering I think I will wait for the next update to ask more questions

This is a really interesting premise! Finding a combination between dungeon/hunter and competitive survival-show is a new twist, and the world is already interesting. I also love the content warnings and development notes, as they set expectations before getting into it.

You clearly have a huge amount of work done on this project, with nearly 95k words already. I am particularly curious about how the Entertainment Industry and Dungeon Combat connect, and how the players’ decisions relate to the story and character relationships.

Excited to try out the demo. Good luck with development and I hope you receive lots of useful feedback!

Cant wait for the fight against Xander to be implemented, so we can beat him to a pulp on his own game, algo, any reason we cant fight bare handed? Another thing; how much u plan to make the MC powerful? I like that we are the underdog and the BANG, we somehow beat stronger and stronger as-hats to a pulp xD

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