SPLIT: the Mortal Wound (WIP) UPDATE CHAPTER 3 p3 [245 K words total] - mafia, romance, fantasy

Thank you ! And I understand better where was my mistake. Like my very first play was probably the one more close to your path and I messed at the last step.

Now I entirely played it, it’s interesting to see how much Sieun and Mark paths start differently but I can’t shake the feeling they will probably have more in common than we think.

I’m still wary about saving the girl, she sounds like future bad news, no ?

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The ‘no interest in Mark’ bug seems like it’s there even when you play from the beginning. My MC never indicates he’s not interested, so I’ve been wondering what’s going on under the hood to cause that. The only other character on the stat screen list is Rupert, in my MC’s case, and it correctly displays ‘no interest’ for him, in a way, but not necessarily for Seb, or Sieun, who aren’t on the list in the stat screen. Could just be incomplete for some elements which is fair enough for a WIP, but it doesn’t give me much debugging info to share with the creators ‘in case of bug.’ It could be Rupert is throwing the Mark variable off, but that also could be unrelated. :thinking:

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It’s not a bug. For mc’s interest in Mark to mean anything you have to get a specific ending at the end of romantic path on his date at the lake house.

Only if that happens does the text change and I’m pretty sure it’ll be the only way to romance Mark the same way that soulmates is the only way to romance Rue/Prue.

After the date, in my stat page it says “His darkness has lured you in” for Mark.

Maybe! But also potentially a future ally or resource? I made my choice based on what I think my MCs would do.

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Oh? The text as it is looks to be confusing more than one reader, then. Not sure how to prevent that, other than keeping those things hidden until they’re relevant after the scenes that change, or don’t change them. Good to know that wasn’t a bug, unless the info populating for the two of them is a bug, but at least we can probably say that it is working as intended.

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Yeah I do think it somewhat makes sense because until the date, neither the player nor the mc truly know enough about Mark to be interested in the “real” him. The date is a huge turning point in the relationship/dynamic, but the player can definitely choose to express interest in Mark up until that point so it can be confusing to be told they don’t have interest.

I think it would be clearer for the text to say “You don’t know enough about Mark”, and that sentence in itself could provide some hints to a first time player.

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Thank you for taking the time to post the guide. :folded_hands: :slightly_smiling_face:

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Yeas, it’ s a WIP thing. The absence of Seb and Sieun in the stats simply means they haven’t been added yet, because I haven’t synchronized with Anna, who writes their content. For now, I’ve only tweaked it for my own characters, since I know the variables that activate their romances. We write the romance content separately.

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Yes, this is exactly how it works :slight_smile:

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I do see that and will probably add some text in between “not interested” and “romanced” when the full chapter is released.

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To get the invite, you need to have Mark’s loyalty at 60 or above. You can use ‘skip’ to set that up; then, the choice to join him on the fishing trip will appear.

It should be fixed now. Thanks for pointing that out.

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Yes, the last date is with Seb, and I’m currently working on it.:grin:

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My evaluation so far – “WoOooOooo! \m/ headbang \m/” – “This is kinda…wholesome in its own way?” – “Jesus fucking Christ, Mark!”. Romance-wise I found it funny that

Summary

my favorite fellow metalhead got very chaste outcome of “You’re my soulmate but lets not rush, OK?”, Mark, with whom MC flirted once or twice got…uh…some sort of altercation in the car? And Sieun, whose relationship with MC could be condensed to

glares “Fuck you.”
glares back “Fuck you too.”

got a page and a bit of rather intense sex.

(spoiler tags went wonky for some reason)
Oh well, life is not fair and equal, more so in a mob story, innit. :grin:
Coincidentally, this game consistently puts me in the mood to rewatch early Guy Ritchie films. Late ones just don’t cut it.

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This game is awesome. I love your style of writing. You’re able to write a really graphic story without coming off as crude or childish, so kudos.

I’ve only seen minor grammar issues here and there. I wish I had taken more screenshots to pinpoint them. Here’s one bigger issue, Sieun turned into a dude on this page in chapter 3

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Now my genders wrong here, but the name for my twin is still Paul at least

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Thank you for the feedback, it has already been fixed.

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Hey I really love this game, but the writing on Sieun’s date and hang out is so different in style. I thought it was a rough unedited draft that got accidentally posted. Everything before that is just amazing so it’s really jarring.

As people have mentioned, the relationship stats are bugged out as well.

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Different in style like how??

The pacing is completely wrecked; Scenes change rapidly without reasonable transitions. The wording is often strange – from grammatically incorrect to technically right but less comprehensible and/or out of character. Noticed it in some of Seb’s dialogue as well.

I… just recently noticed there are two writers on this game. That might have contributed to the difference.

(edit: This is a reply to Kohtun)

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Finally played Mark’s route! It was super interesting. We don’t usually get genuinely dark gritty ROs that aren’t corny, and the heist was also amazing. I’m definitely going for my sweet bby Rue for my main play though.

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I could stand it if the ratio of male and female Ro’s was a little more balanced.

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