*sound command fails to work

I have seen multiple threads of people having issues with the sound command, and others having success. I have the ill fortune of having issues with it, as a matter of fact I’m not sure that the code is even running the sound command, mostly because it wasn’t working, so I purposely added and error into the command, and it had no effect. There was no error message (using index by the way, on both chrome and firefox). I highly doubt anyone will solve it (three threads with similar sound issues have all failed to achieve anything) but since I’m at my wit’s end, it can’t hurt to ask.

Mind sharing the code?

*sound lout.mp3

So it begins.

What color are your eyes?
*fake_choice
 #Blue
  *set eyes "blue"
  Blue eyes, like the ocean on a clear day.
 #Red
  *set eyes "red"
  Red and evil eyes, you aren't certain as to why your eyes are so twisted...
 #Green
  *set eyes "green"
  Green and vibrant eyes, like an emerald, only better.
 #Yellow
  *set eyes "yellow"
  Yellow eyes. Like the eyes of the trasnos-folk from the mountains, a predator's yellow.
 #Orange
  *set eyes "orange"
  Your gaze now glows with a lively orange, one might describe your eyes as "likened to two oranges"
 #Purple
  *set eyes "purple"
  A magical purple, you are uncertain as to why this is the case...
 #Pink
  *set eyes "pink"
  Your eyes shimmer with a playful pink, magical, and very twisted at the same time.
 #Brown
  *set eyes "brown"
  A warm and comforting brown settles in your eyes, like brownies...mmmm.
 #Gray
  *set eyes "grey"
  A cool gray hue envelops your eyes, they seem to sparkle with wisdom.
 #Teal
  *set eyes "teal"
  Your eyes brighten to a striking teal, a perfect blend of calm and creativity.
 #Violet
  *set eyes "violet"
  Magical and violent colored eyes.
 #Black
  *set eyes "black"
  A shadowy black surrounds your eyes, a darkness which no one can hide...
*page_break

And before you ask, yes. The lout.mp4 file is in the exact same folder as the scenes. There can’t be a problem with the code as far as I can see, since even quicktest doesn’t see anything wrong.

I’m guessing you didn’t want more obvious-seeming resolutions, but I did notice this discrepancy in your post. You’re using the same file extension in the scenes folder as you are in your game, yes?

Put the sounds in the mygame folder, not the scenes folder.

if you want to use the scenes folder use

*sound scenes/lout.mp3

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