So when coding a Choice Script Game how do you make a Save Load Delete section?

If you’re talking about save system found in many WIPs, you can find it on CJW’s save plugin. But to keep things simple, I’d suggest to follow the instruction as mentioned by @Gabs.

  1. In startup.txt, put the code
    *sm_init [yourgamenamehere] | [num of saveslot]
    Yourgamenamehere: put any non-space text here. This keyword is used to differentiate save files between different games.
    Num of saveslot: any number. Zero won’t work, tho.
  2. In your dashingdon homepage, go to your game menu. Go to Edit Details > :ballot_box_with_check: Check to use smPluginMenuAddon save plugin by CJW > activate it > Save.
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