Single Choice Jam - a jam about playing with (lack of) choices!

Announcing the Third Edition of…

The Single Choice Jam

The Single Choice Jam is a short unranked jam where there is only one restriction:
you can give players only one choice or action in the game!

The rest… is up to you!

Constraints and Rules:

  • There can only be One Choice in the entire entry: only one page (or room) can have more than one option/action the player can click/pick/use.
    • [Hyperlinks/Choice-Based entries] With the exception of the multi-option passage, there can only be one playable link on the page.
      • Non-story passages, such as Title/Landing Pages and Menus (i.e. Settings/Codex/Credits/Stats/etc…) do not count under this rule.
    • [Parser] With the exception of the multi-action room, there can only be one playable action per coded room.
      • Movement (i.e. N-S-E-W) and Inspection (X, LOOK AT, SEARCH, …), and other active verbs, all count as ONE action.
      • Non-story verbs, such as HELP, WALKTHROUGH, CREDITS, do not count as an action.
  • The Jam is open to any program/medium, as long as the piece can be considered Interactive Fiction (i.e. the game is interactive, and its focus is on the text).
  • The Jam is open to any language.
  • The Jam is open to NSFW content, as long as you indicate it in your submission.
  • Games should not include any generated AI content (incl. Cover Image/Game Page). Entries using AI/LLM will be removed.
  • Assets should be properly credited.

Entries can be as long or as short as you want, though we recommend you should aim for a 15-30min max gameplay.

Come have some fun with us:

Need some inspiration/example? Check out our previous editions.

Join the Jam on itch.io

We also chat about the jam on the Neo-Interactive Discord.
Or you can help us spread the word on Tumblr, Mastodon, and Bluesky!

10 Likes

This is neat. I’ll think about this.

1 Like

Today is the first day of submission! :partying_face:

I’m curious would looping back to a choice be more than one choice?

For example let’s say the choice is to lock a door, say you don’t the game ends when someone enters your house. But if you lock the door the game continues to the next day and the player is looped back to the choice to lock the door or not?

I think this was asked and answered on itch.

1 Like

As is, no, it would be against the rules. If you loop back to the title screen (or create a fake one), then it would be ok. Some examples of this, from previous editions: Another Round by PetricakeGames-IF Lazarrien: A Love Story by DemonApologist

ah, thanks @ChanceOfFire you beat me to it!

2 Likes