Good evening. I have a code question that I cannot seem to find on the wiki.
There’s some dialogue in the game I’m writing that, in short, should not be selectable IF a certain criteria are met rather than the criteria not being met.
*selectable_if doesn’t work for this because it is a numerical value (I’m still learning how to use… booleans?) rather than a text based value.
So what is the ChoiceScript version of *selectable_if_not?