Right, that’s what I don’t want. I want each scene to have a different outcome ending on a third scene with different outcomes. I don’t want them all to merge into one end. 3 straight branches, not touching, if that makes sense. But those 3 branches start with 3 choices or whatnot, and then those choices have choices that lead to a different ending as well on the third script page, or a death page at the least I suppose. I’m sorry if I’m being utterly retarded about it, I’m just not having it click in my head right apparently.
Like right now I have:
Your Majesty, the barbarians are headed this way. What do you want to do with our weary band of soldiers?
#We can use tactics.
Use tactics to drive the enemy away.
#Hide in the bushes, we’ll launch a suprise attack.
Your band of ten soldiers hides in the bushes along the road, waiting for the rest of them to come along.
#Flee down the road, we don’t have the strength!
Your soldiers and yourself run down the road, away from the incoming barbarians on the road.
And then in bushes I have:
The ten soldiers you have with you, without horses of course, since the village was razed as you got there, jump into the thicket at your command. They immediately hide behind trees and bushes, as you yourself get into the forest as well, and hide behind a large tree.
The barbarians come strolling down the road, yelling and laughing. They make themselves extremely visible. You look at the leader of the Royal Guard who is hiding behind a bush in front of you, and he nods.
#Wait a few moments longer?
The squad of troops is ready to pounce at any moment all over these troublemakers.
#Launch the attack!
Your troops jump out of the forest and rush the enemy, catching them by surprise and slaughtering them all.
I read the tutorial, we can move away from that topic now.
I figure it’s a really roundabout way of doing it but it’s my first time so lol.