Scarlet Sorceress (476k words, HG submission date pending, final draft) Romance, High-fantasy

Really? Well I hope you don’t push yourself on schedule, I hope the RO update includes a kiss and not a tease since those makes me explode, I am looking at Wayhaven btw.

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Well, the Amare Games Festival begins in 28 days, so I do have a schedule to meet… :thinking:

The full RO plotline will be out by that time. This will be a full standalone tale. No teasing, no sequels. Everything in. :+1:

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First update for the Amare Games Festival is up.

Current wordcount is 472k words, with more to come soon.

Additional quests for Lord Darrin and Ari have been completed. Cara’s quest was broken and is now fixed. Now, the final todo item is to complete the final romance scenes for all three additional ROs. I’m working on this ASAP, but the current target is by the end of the coming week. (But if I can have it sooner, then all the better.) I’m also planning to add some additional pictures as well.

So, we’re not fully done yet, but I’m working to get this out fast.
(If you encounter any bugs, feel free to let me know. I’ve played this game to death, so I might miss out on things.)

It’s been a long trip, one which isn’t ending yet. I’m working to round up the update as soon as possible. Once the next update is out, this game will have seventeen sidequests and seven romance options.

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Good luck! Your diligence is inspiring.

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Thanks. I’m almost done with the second update, actually, after some focused writing. I just need to test it quickly, and we might have the update ready as early as tomorrow. :trophy:

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Ok, final update is out. Total word count is now 476k words. All the new romance paths are complete. I also added another 8 pictures. Have fun.

Let me know if you have any thoughts.

Also, if you have time, feel free to check out the other games in the Amare Games Festival.

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Can’t wait to check it out this weekend!

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Quick update: I previously uploaded a version of Scarlet Sorceress with the wrong compiler. This caused the save system to disappear and the game to revert to the traditional Choicescript UI. This has now been fixed.

My apologies for the error. I think I was a little tired out after writing the updates and doing the edits, and didn’t check the upload on itch.

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