Hey there! I’m new here, so before I start asking for help I just want to say that I’m a big fan of CoG, ChoiceScript, and a lot of the authors that post here. This mixture of my two favorite hobbies is pretty awesome and I’m really glad it exists.
OK, on to the asking for help: I’ve been planning and starting to write a game that takes place in the relatively recent past (last half-century or so), and I’m wondering what the limitations for using real people and places are? The story I envisioned was a sort of interactive Forrest Gump, where the player would be present for a lot of major historical events, and those events would serve as the backdrop for the player’s personal adventure, which is where the choices would come into play. The only game I’ve played that did anything like this was Choice of the Vampire.
So I guess what I’m asking is what liberties can I take with real life historical figures? Can I have the player have a conversation with a famous musician or former president? Can I have the player influence the actions that influenced history? Thanks to anyone who takes the time to answer me. There’s a huge amount of research involved, so I’d like to make sure I have a firm grasp of what I can do as I write this.