Randomtest bug; repeating seeds

After updating to the newest Choicescript version, I ran a Randomtest of my game and set the iteration number to 10. I removed the option to display the choices selected.

After displaying seed 0, the Randomtest went on to display seed 5 without changing the seed number. It also produced more than 10 iterations.

Any help would be much appreciated.

Oops! You’re right, this was my fault. It should be fixed in the latest version of ChoiceScript as of a few minutes ago.