Randomtest bug; repeating seeds


#1

After updating to the newest Choicescript version, I ran a Randomtest of my game and set the iteration number to 10. I removed the option to display the choices selected.

After displaying seed 0, the Randomtest went on to display seed 5 without changing the seed number. It also produced more than 10 iterations.

Any help would be much appreciated.


#2

Oops! You’re right, this was my fault. It should be fixed in the latest version of ChoiceScript as of a few minutes ago.