Randomest failed error NOW FIXED!


#1

RANDOMTEST FAILED
ERROR: couldn’t open web/mygame/scenes/.txt
RANDOMTEST FAILED
window is not defined

What is this??? It’s never happened before and I can play the game just fine. It just randomly did the error after a few choices that have been tested before and passed the test just fine before…Any ideas??


#2

Did something get deleted and/or did you recently update? (Try downloading a fresh copy of CS, copying over your scene files and testing.)


#3

I don’t see how any files could have been deleted… I downloaded a new CS file and replaced the mygame folder with the old one and still doesn’t work… is that what you meant? or do I just copy over scene files?
A while ago I got a new SSdrive in my comp and all my files and everything were moved over to it…could have some how affected it?
I see all the files there and the game works so idk why it won’t pass the test… :confused:


#4

I tried to copy and paste the text right into fresh files…but…when I clicked on save…it didn’t make changes to that notepad file, it just acted like I clicked on save as, trying to make a new file…>.< and it shouldn’t be doing that waaah… and I tried to just copy a new startup file but that messes it up so it doesn’t work. ugh idk what to do now… at a loss… :confused: I can keep working on my game but if I can’t use random test I’M DOOMED!!! DX I also checked the place where it keeps crashing and it’s TOTALLY fine… It stops at a *goto command all in the same file and I checked the code and it’s all fine…so it shouldn’t be doing that DX lol sorry for being dramatic


#5

What is your text file called, and what is it defined as in startup’s scene_list? It looks like the .txt file has no name in the error.

EDIT: Oh, hold on… you have two separate errors. Do you have a “*goto window” command? You need to make a label called “*label window”.

Perhaps you mispelled it?


#6

No I don’t have a *goto window command or anything with the word window in it… and if that was the case it would say something like: error in such and such line blah blah. and the text file is called Justin_one and same in the startup list.


#7

Ok I found the problem… I had a *label called end_scene but when I wrote in it I put only *goto scene…and it thought I was trying to send it to another scene since it was incomplete. TADA!

Lesson learned… DON’T CALL A LABEL BY THE WORD SCENE AND MAKE SURE TO COMPLETE THE FULL LABEL NAME!! lol Cuz I do that a lot :confused: