Hi, I’m making my first ChoiceScript game right now and I’m planning to toss in random skill checks into my game. I’ve been checking out the online guide and forums and I’ve got a two questions.
Is it possible to have degrees of success? E.g. Dexterity > 80 gets result A, Dexterity > 50 but < 80 gets result B and Dexterity < 50 gets result C?
Is it possible to have a random skill check that is like this: D20 + Dexterity + 1/2 Strength? How would I type it out in ChoiceScript if that were possible?
Edit: Found the answer to question 1.