Question about Hosted Games label revenues and publishing

Yes, this is mostly true.
I think Mr. Hill addressed this topic back in the day…

Lemme see if I can find it…



[quote=“jasonstevanhill, post:46, topic:934, full:true”] … Moreover, since you’re writing the game “on spec” (as they say), you can price it as you like. If you want to release the whole thing for free (ad supported), or if you want to charge, it’s mostly up to you.

Pricing of Hosted Games is a negotiation between the author and us. Take WWU: @WayWalkerLeigh wants to make a living off of her writing, and we thought the title merited being pay only. Similarly with Apex Patrol (though there is a free version on the web, the mobile versions are pay only); @AllenGies had a) demonstrated his popularity with Marine Raider and b) wrote a substantively longer game.

… but we’ll certainly be willing to listen to your opinions on the matter, and will strive to make everyone happy.
[/quote]






I believe Lucid did some math on this…
No one disputed his conclusion, so I presume his findings were correct.

I’m presuming that Apple takes their cut of the initial balance, then CoG takes their 75% cut of the current balance, then the Author receives the remaining balance.

I think the amount that the Author receives is about 17.5%.

I… think… :neutral_face:

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