I figure there are people who were all shrug emoji about Gabriel, and sure, people get to be who they are and play the game they want, but ngl, I would take a bullet for Gabriel.
I kept expecting increasing the Lodger’s control to have some negative consequences - that eventually I’d let them take the wheel and they wouldn’t hand the wheel back. But they just kept repaying my trust, and I ended up with the most touching friendship I’ve ever had in a CoG game.
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I’m so glad you had that experience! I’d intended them to be a thorn in your side — and you can treat them that way and have both you and them be glad to get out of your head — but the more I wrote them and understood who they were, the more I wanted to give them a chance to be better than their initial violation suggested they’d be.
When did it first occur to you to make them a potential love interest? ![]()
From the beginning, actually. It turns out one of my writing touchstones is “be in a relationship with someone who might not be good for you!”
I just finished my readthrough and I thoroughly enjoyed the story! I really liked the balancing of tasks/stats, the variety of the cast and the worldbuilding!
I romanced the Lodger and it was great, both the romantic scenes and the overall character were nice, but at the very end when I told them to stay inside Blankenship to “have a new home” I thought it was a positive outcome and I really didn’t mean to break up with them
ah well!
Great work!
Sparked by another thread, I’m thinking of finally giving this another playthrough. However I need to confirm if there’s a path to pop the Lodger over into Darcy so I can hunt around for the path to it in my second go. I need my Cask of Amontillado for her.
