Hi all,
We have created this thread to release Patchwerks, by @Eiwynn . Eiwynn contributed greatly to this community and was a friend to many of us. To this day, her presence and encouragement is deeply missed.
Caitlin, Eiwynn’s spouse, expressed her support for having the latest draft of Patchwerks released. We have set up this WIP thread in memory of her work and her contributions to this community.
In Patchwerks: The Awakening you play as a newly awakened supernatural being with lots of questions but no answers.
Embark on a journey of self-discovery as you navigate the magical yet horrific world you find yourself in. You’ll meet characters that you can befriend and even spark a romance with. You’ll work your way through encounters with these companions as you journey through the Under City and its environs.
Will you use your supernatural power to assist your companions? Will you hinder them or even challenge them? Make your way to the Parlor House, a sanctuary in the Hell’s Half Acre District of the Under City and change your fate.
Patchwerks: The Awakening is a thrilling interactive gothic-horror fantasy set in a Victorian Age magical realm by Eiwynn, where your choices control the story. It’s entirely text-based—without animations or sound effects—and fueled by the vast, unstoppable power of your imagination.
This is the first part of a five part story and it introduces you to the Patchwerks storyverse, its inhabitants and the role you are meant to play within it.
Patchwerks: The Awakening offers an adventure with twists and turns that will allow you to influence the world you find yourself in using attributes and skills you develop along the way.
∙ Play as male, female or nonbinary, gay, straight, bi, or asexual.
∙ Meet a cast of dynamic characters that grow and develop alongside you.
∙ Embrace your companions, their causes and their endeavors … or don’t, It’s up to you.
∙ Approach events based on how you develop your character throughout the story.
∙ Form romantic relationships with one of six other characters.
Will you end up being a savior to souls crying out for you and your help, or will you damn them to an eternity of chaos and madness?
The choices are yours as you define your character within the complex social fabric found within Patchwerks.
Would you like to leave up the largely unedited project on CoGdemos, as a tribute to her original work and writing, or would you be interested in helping to finish her story? Feel free to share your thoughts below and note that there is no wrong answer.
If you have any feedback or comments about this WIP, please feel free to voice them here as well.
AI Disclosure:
No — This project does not contain the output of Generative AI
Yes — This project contains the output of Generative AI
Technical Notes
2 morgue -indents corrected for lines 213-217, 240-244
morgue shared -label shared_5 is an orphan. I am unable to figure out if it goes somewhere in 2 morgue.
deathsight2 shared -label shared_4 to shared_8 are orphans. I am unable to figure out if they go somewhere in 2 morgue. The other shared are called upon, sometimes multiple times. Not sure if there’s an assignment error.
trash chute shared - label shared_12 is an orphan. I am unable to figure out if they go somewhere in 3 trash chute. The other shared are called upon, sometimes multiple times. Not sure if there’s an assignment error.
bodies chute shared -label shared_3 and shared_10 are orphans. I am unable to figure out if they go somewhere in 4 bodies chute. The other shared are called upon, sometimes multiple times. Not sure if there’s an assignment error.
deathsight shared - *label shared_4 is an orphan. I am unable to figure out if they go somewhere in 4 bodies chute. The other shared are called upon, sometimes multiple times. Not sure if there’s an assignment error.
16 feedback is no longer in use and can be deleted.
temp file appears to be where Eiwynn kept notes. It has no impact on gameplay.
There are some stray commands, but I did not remove them as they do not impact gameplay negatively.