Company
Oh yeah, thatād be under the āNo uniformā option thatās already in place in the company creator
Can we upgrade our uniform and armor later if we manage to make enough money?
Yeah
Yes! There will be multiple opportunities to manage the company
Does ādocking rights to lecel f stationā implies that you only have docking rights to some sort of low quality dock that could only allow you to dock small ships maybe?
Yeah thatās the implication! Iām just not sure to what degree I want to make you arrange for better docking/better ships and what that does mechanically, or if I just want to mention that youāre getting those as you progress and leave it at that
Iād imagine it might potentially mean access to more high-paying jobs?
Yeah I can think of a couple different things that it could do. A bigger dock means a bigger ship, so you will have a better reputation and youāll be able to use more troops in a given mission. Sure you might have 50 mercenaries in your employ, but if you only own a ship that fits 4 people youāre out of luck.
But the question Iām trying to consider is is this fun management, or tedious management?. The uniform and armor choices are fun because it letās you really feel like itās your company and helps you get a good visual picture of what everyone is wearing.
Rather curious about the geopolitical situation in this universe. Like how is humanity divided up? Is there a larger political entity that unites the worlds or is it a bunch of different ones? Are there interstellar states spanning multiple systems or is every system its own state? Or a bunch of different ones per planet?
I ask because I was also wondering if we would be capable of every mercenary companyās dream: taking over a ton of territory and becoming a warlord.
Itās very fractious; there are several multi-system states, but there are plenty of singular system states. Thereās also planetary states, and even planets who still have multiple distinct states on one planet.
This leads to a very confusing mix of laws and legalities-a perfect area for you to operate in and around. With the size of these governments, each system and planet will have their own governing bodies to manage local resources, which means that even if a system is part of a sprawling civilization, it will still have its own peculiarities, laws, and police/military.
I think running your own nation state would be a topic for a part two, this project already has a tremendous scope that will be hard to finish
uh, what kind of customization level will the game have, again?
A pretty large amount! Thereās a decent chunk in the prologue already, and if thereās an option that you feel like is missing is just let me know, I can probably slip it in there!
Posted a small update - not a ton of noticeable/new content for yāall, mostly some house keeping and quality of life stuff. I joined a writing group and have been using their feedback to help streamline a lot of things in the prologue. Check the changelog on the main post for the specifics!
Still making progress on Chapter 1. Iām almost done with that first path where the player is the plainclothes operative at the gala. Iāve decided that because of the length of time between updates here, I will be releasing the first half of Chapter 1 (the gala job) once it is complete. It is enough content that Iām comfortable letting yāall explore and have fun while I cut my teeth on the second half.
Let me know if you guys find anything that you think might need to be fixed or if you have any questions!
Ope, good catch! Looks like a little typo. Iāll go ahead and fix that as soon as I can tomorrow, thanks for letting me know!
I like the little customization options you added looking forward to seeing how things progress.
Just uploaded a fix to that bug!
@Valixon thanks! Chapter 1 is already twice as large as everything I have uploaded so far. Iām really excited to get this knocked out and hear what you all think
Would we be able to recruit people before our first missions, or will it just be the MC and the other 2 people
Also would we be able to take over Orions own (like force a merge between the two PMCās)