Officer of the Fleet (WIP)(~90k words)(Minor Update 5/5/25)

Holy crap.
This was such a great start to a WIP.

Great pacing, great description of battles, pretty good characters so far.
I literally slammed my desk when I saw the ‘play again’ message that marks the end of the demo.

Amazing work, I’ll be watching closely!

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Honestly? I like that characters could die. Gives gravity to the story.

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She can be, yes. But… let’s just say its difficult.

I’ll be honest, the secrets I have planned revolve more around the Enemy than humanity.

This is kind of what I’m hoping will happen. Additionally, I’m hesitant to rework systems until I at least see how the systems I already have in place fully function. A reminder that I have a functional outline (it just doesn’t have any flavor text) so totally reworking systems involves scrapping quite a bit of stuff. That is not to say I won’t if its necessary nor is it to say I’m not appreciative of the suggestion, it just means I’d like to see how the “rep buying” stuff works before changing it entirely.

I don’t plan to have an heirloom necessarily, but you will be meeting dear ol’ Dad at the start of Chapter Three if you chose the Admiral background. As for your last question… maybe…

That’s a good idea, though achievements are probably going to be one of the last things I implement just so I don’t oversaturate any one pathway, Chapter, or location. Also, thank you for your kind words. Happy you enjoyed it!

Great catch, thank you! I’ll add it to the list for the update.

That makes me very happy lol. I’ve been blown away by the incredible reception of the game so far and all of your kindness and willingness to engage with the work. It has been amazing, so thank you!

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Glad to hear it! I tried to give an idea of what kind of direction either method was better geared to for that reason.

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Love the story!
Will we be able to get medals or even recommend subordinates for medals?

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Only if the MC is a high enough rank and reputation, because awarding medals to subordinates who didn’t do much is frowned on according to Guns of Infinity

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I feel like if you choose to be 8 when you join the academy since you are a so-called prodigy, should your intelligence not be way higher.

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A few people have asked for this and I think it’s a great idea. So yes… I just need to figure out what kind of medals exist in universe. Thanks for the support!

It’s important to remember that acceptance into the Academy is based off an assessment that applicants must pass that primarily measures aptitude. The way I see it the MC has the same innate abilities whether they’re 8 or 18, but the negative mods applied to younger starts represent the fact that even though they’re brilliant they still don’t have the life experience or education of an older MC.

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Main reason I changed to 18 instead went with 72 adaptability and 64 intelligence.

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Suggestion: what if some of the medals are named after admirals or high ranking officers in the fleet like “The Cross of Admiral Williams” or something like that?, it would make much more sense since the people look up to Officers if i am not mistaken

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If I get my own command I better have the choice to pick my french bestfriend as part of my crew.

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of course there needs to be a german sounding genius officer ,:slight_smile: I absolutely love it I will be keeping track on updates. :heart:

I’m not sure if it’s mentioned but I hope you can also customize your fleet to a extend or ship and the type I know that probably will cost a lot of time but even if not maybe I thrown in a idea for you I could see some synergy with it with x stat how it works with different type of ships and specializitation.

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I agree, and think this is already in mind. For example, a char with high adaptability could probably be more effective with multiple fighter squads, a ton of fast, agile swarm fighters. Whereas a char with low adaptability would likely be better off with higher quality, low quantity deployments.

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That’s in the plan. But are you sure you want that? Are you ready to order him somewhere he might not come back from?

You’ll see a little of this in Chapter 4. I might expand on it more seeing as a few people have asked for similar things. And thank you for your interest!

It’s a solid idea!

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Hopefully Space Hitler is in here

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This is a very interesting idea keep up the good work! An 8 year-old drinking coffee… get them addicted early, haha.

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Caffeine is good for children. source: trust me bro

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If i were given the chance i would sacrifice that french fry

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So it can become.

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Alright folks, I just pushed another update. This one changed a few things and will likely be the last update before I get to work on Chapter 3 (barring any errors of course). Here’s a quick summary of the changes…

  • Added more unique text for eight year old starts
  • Added a reputation consideration before the final battle
  • Slightly lowered the intelligence gain of a Admiral upbringing
  • Added a “Supplemental Materials” section in the stats menu. It includes information on the structure of the United Fleet, the ranks of Officers in the Fleet, in universe technologies (including artificial gravity), and descriptions of vessel classes
  • Minor typo fixes
  • Minor coding mistakes
  • The effectiveness of practicing with your fleet in the lead up to the Wagner fight is now determined by intelligence rather than adaptability. While this is a minor narrative and coding change it could easily change the effectiveness of any current “build”. This will effect the difficulty of the last battle so any new feedback in that regard would be a great help.
  • Other stuff I’ve probably forgotten about

Hope you all enjoy the changes! I’d of course welcome any new feedback, thank you once again for the continued support, and I hope to get you all Chapter 3 as soon as possible!

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