New Demo - What Heroes Leave Behind

Also, I don’t know if I’ve mentioned it but there’s a secret path in the game if you can figure it out. All I’ll say is I know this is a hero game but there’s a villian in all of us. :eyes:

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Hmm Hidden Blades for a wannabe assassin. Also a Red Hood copy using guns with explosive bullets is a requirement.

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Here’s a new idea.
Baseline Weapon Options — What Heroes Leave Behind

Baselines don’t have Expressions. They have engineering, stubbornness, and Forge’s workshop. Each weapon is built from Surge-tempered materials — metal and composites that absorbed ambient Expression energy during Surge events, giving them unique properties against powered opponents.

  1. EXP Sidearm + Vibro-Knife— Bureau-issue pistol loaded with Expression-reactive rounds that briefly disrupt powered defenses on impact. Paired with a molecular-oscillation combat knife that cuts through force fields and density-shifted skin. The operative’s loadout — practical, lethal, no wasted motion.
  2. Resonance Blade — A single-edged tactical sword forged from Surge-tempered steel. The blade interferes with Expression-based defenses on contact like static on a radio — cuts through flame shields, finds the seams in hardened skin. You get to name it.
  3. Disruptor Gauntlets— Compact fighting gauntlets with embedded null-pulse emitters. Every punch temporarily shorts out the target’s Expression at the point of impact. Twelve charges per fight. Where you hit matters more than how hard.
  4. Compound Bow + Trick Arrows — Surge-tempered compound bow with a loadout of specialized arrowheads: null-tip suppressors, cryo-cores, EMP bursts, tether lines, concussive blasts, and tracer tags. Twelve arrows per quiver. You choose your loadout before each mission.
  5. The Equalizer (Collapsible Staff)— Telescoping staff made from force-redistributing Surge alloy. Absorbs kinetic energy on impact and releases it amplified on the next strike. The harder they hit you, the harder you hit back. Extends from a 10-inch baton to a full 6-foot staff in under a second.
  6. Grapple Rig + Taser Whip — Wrist-mounted grapple system with a retractable mono-filament line that doubles as a null-charged conductive whip. Urban mobility plus a weapon that wraps and shocks. For the Baseline who fights a city, not just the people in it.
  7. Absorption Shield — Collapsible barrier that unfolds from a forearm bracer into a kite shield. Drinks incoming Expression energy — fire, telekinesis, electricity. Stored energy can be vented as a single concussive blast. The weapon of someone who chose to stand between gods and civilians with nothing but engineering.
  8. Dual Tonfas — Retractable, Surge-tempered, with rotating grips that build centrifugal charge on each spin. Fast, defensive, built for fighting multiple powered opponents at once — which a Baseline always does.
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Brilliant and beautiful weapon ideas, can’t wait to see the damage these can do in game (finally lethal options for a Baseline Anti-Hero turned future villain.)

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Yeah I can’t wait to see what you guys think.

Will these weapons require Forge or can we start with the operative loadout if we are a former intelligence/military operative?

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I’ll make it so Forge designed it but you don’t have to be on the team to have Forge built weapons. I’ll invent some way we acquired the gear.

Oh by the way seems like even joining Casey’s Team there’s bits of being in the Ascension show that don’t feel like they should be there. Especially if you choose to ignore the Ascension entirely and stick with the team. There’s bound to be a black market for weapons that Baselines would use that can be a good way to do it. Or if you have a wealthy baseline with a tech company route they can swipe weapons from the company in question.

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Those are some great ideas and yeah I was definitely gonna have a black market that maybe someone from the gray got their weapons from so I’ll take that into account too. Thanks man!

In fact I imagine even the Catwoman copy as well as the Red Hood type could use the black market.

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Can we potentially get some Teen Titan archetypes? For instance Raven or Starfire? Also can I say, that Poison Ivy one was done so well.

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I’d be interested in Raven archetype. Also since you are really good at writing various archetypes with an inhuman appearance like Cheetah I’m very curious how and if you’d write and bring in a Kurt Wagner/Nightcrawler blue furred teleporting demon elf with a love for using three swords, one sword being used with said tail lmao.

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I’d be down to do those but y’all don’t think the selection is too much? If the community I.e. you guys is fine with it then I’m down but the only reason I haven’t added more is because I just thought I was doing too much :sweat_smile:

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I personally love all the options. It’s a very interesting game.

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There’s always a bit of room for a few more perhaps two at best. Not too much rlly lol plus the sheer variety of powersets is a selling point for most aside from the interesting story.

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haha, so on that note is that a yes….? :squinting_face_with_tongue:

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error 500 on starting the game.

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Sorry been making some major changes but it’ll be back up soon.

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Anyone else getting an error when you click on the demo?

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I haven’t uploaded it back yet lol

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