@dfabulich, I was wondering if negative achievements (i.e. achievements that reduce your score) are possible?
I tried it, and it seemed to work, though I think I found a bug.
I have 4 achievements, two of which I gave a negative value. Testing them, I achieved the first one, and when I went to the achievement list, it reported that I’d achieved all 4, getting a perfect score. This is the bug. Once I achieved the second negative achievement, however, it behaved properly, reporting only 2 achievements having been achieved.
It should have rejected your *achievement when you specified a negative number; Apple won’t accept an achievement with a negative score.
Remember that there’s no way to unachieve something once it’s achieved, so what you’re describing would be a game in which it would become impossible to get a perfect score if you achieved the “negative” achievements, even if you restart the game. It’s clever, but evil.
It didn’t reject the negative achievements, so maybe I have an older version? Anyway, I’ll use stats to do what I wanted to do. Just thought I’d ask and report the bug!