Is there a particular way to handle several characters at once? For instance going from scene to scene I want the game to switch between at least 3 perspectives and characters, which means three separate sets of stats. For instance, I have one character high in strength and cunning, both at 70. I switch to the other character and the stats page needs to show a separate set of stats now, for the new character, while saving the stats of character1 when i go back to him. Is this possible?
I think the best way would be to just *create lots and lots of variables.
*create character1_strength *create character2_strength *create current_character
And to display it on the stats screen:
*if current_character = character1 *stat_chart strength: character1_strength *if current_character = character2 *stat_chart strength: character2_strength